CS2 cl_phys_debug_callback_entities Command

CS2 Command CS2 logo
cl_phys_debug_callback_entities <0 / 1>

Enables debugging output for printing all entities that receive touch callbacks, each entity being printed only once. This is intended for debugging physics interactions.

Argument Information

The syntax for this command is as follows:
Name Description
0 / 1

Enable or disable the printing of entities receiving touch callbacks.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Client
Default Value
0
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cl_phys_debug_callback_entities 0
1/1 arguments filled
0 / 1

cl_phys_debug_callback_entities Examples

cl_phys_debug_callback_entities 1

Enables the debugging of physics callback entities, making the game print all entities that get touch callbacks.

cl_phys_debug_callback_entities 0

Disables the debugging of physics callback entities, stopping the game from printing the entities that get touch callbacks.