CS2 nav_draw_mesh_offset Command

CS2 Command CS2 logo
nav_draw_mesh_offset <Offset Value>

This command adjusts the vertical offset for drawing the navigation mesh in the game, which is particularly useful for scenarios where the mesh is a fixed offset away from the physical ground, such as on flat planes.

Argument Information

The syntax for this command is as follows:
Name Description
Offset Value

The vertical distance between the navigation mesh and the physical ground.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Server
Default Value
1
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nav_draw_mesh_offset 1
1/1 arguments filled
Offset Value

nav_draw_mesh_offset Examples

nav_draw_mesh_offset 5

Sets the vertical offset for drawing the navigation mesh to 5 units above the physical ground.

nav_draw_mesh_offset 0

Resets the vertical offset for drawing the navigation mesh to 0, aligning it with the physical ground.