Jump Throw Bind

This bind needs to be placed in your autoexec, or used each time you reopen CS:GO or CS2. This bind will cause you to jump and throw the grenade you are currently holding - useful for smokes that require a lineup. You need to hold down left click (causing your character to pull out the pin) on the grenade and then press your bind key.

Bind Commands

Find the commands for this bind below. Note that you need to pull back the grenade (hold left click) and get ready to throw before hitting your bind key.

Click the copy button to copy the bind to your clipboard. You can also optionally press the download button to download a config file for this bind.

CS2

CS2

To use this bind, hold attack to prime the nade (i.e. pull out the clip / hold it ready to throw), then press `ALT` (or your assigned key). Note that you need to run this command every time you open CS2, or put it in an autoexec file. Click "How to Apply" for help adding a bind to an autoexec.

This bind requires 4 commands to be ran separately (and in order). Paste each of these into your console to apply the bind.

  • 1 alias "+jt" "+jump;" ;
  • 2 alias "+ta" "-attack; -attack2";
  • 3 alias "-jt" "-jump";
  • 4 bind ALT "+jt;+ta;"
Currently Bound To:
ALT
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How it Works

The first part of this command creates an "alias" - a shortcut. The alias +jumpthrow actually runs two commands. The first command is +jump, which makes your character jump, and the second is -attack makes your character stop attacking (so that you throw the grenade you have pulled back). The -jumpthrow alias runs the -jump command which always needs to be ran after using the +jump command, so that you can jump again.

The second part of this command binds those two aliases to the ALT key.