This command sets the multiplier for friendly fire damage made to teammates from things that aren't bullets and grenades. Note that this command only has an effect when friendly fire is enabled.
Arguments are parameters that you add to a command. Find information about this command's arguments below.
|Multiplier||The multiplier for friendly fire damage that isn't done by grenades and bullets. 0 would mean no damage, 1 would mean full damage, 0.6 would mean 60% damage, etc.|
|Client or Server Command?||Client|
Find below working examples of this command (copy and paste into console).
This command would make friendly fire damage from things that aren't grenades and bullets do the same as it would if it were not friendly fire.
This command would make friendly fire damage from things that aren't grenades and bullets do no damage.
This command would make friendly fire damage from anything that isn't a bullet or grenade do just 30% as much damage (0.3x).