cash_player_damage_hostage [Money Earned/Lost]
This command sets the money lost or earned for damaging a hostage. By default this deducts $30 from the player for each time the hostage is damaged, and can be set to deduct even more or to award the player.
Arguments are parameters that you add to a command. Find information about this command's arguments below.
|Money Earned/Lost||The amount of money given to or taken from the player upon damaging a hostage. Use a minus sign (-) before the number to have that money lost when shooting a hostage.|
|Client or Server Command?||Client|
Find below working examples of this command (copy and paste into console).
Gives players $1,000 each time they damage a hostage.
Makes players lose $1,000 each time they damage a hostage.