Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
Command | Description | More | Syntax |
---|---|---|---|
bot_add | This command adds a bot to your current game. If you specify a team (T or CT), the bot will be added to that team. You can also optionally specify a difficulty and a name (if there is an existing profile). |
Examples, Generator & More | bot_add
<T / CT><Difficulty><Name>
|
bot_add_ct | This console command adds a bot to the CT side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile). |
Examples, Generator & More | bot_add_ct
<Difficulty><Name>
|
bot_add_t | This command adds a bot to the T side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile). |
Examples, Generator & More | bot_add_t
<Difficulty><Name>
|
cl_crosshairgap | This console command will adjust the size of the gap in the middle of your crosshair. The smaller the value, the smaller the gap. |
Examples, Generator & More | cl_crosshairgap
<Gap>
|
cl_crosshairsize | This command controls the length and size of the 4 lines that make up a standard crosshair. Using a low value will give your crosshair very slight lines, and using a large value makes your crosshair have very long lines. |
Examples, Generator & More | cl_crosshairsize
<Size>
|
cl_crosshairstyle | This command sets the style of your crosshair such as its general shape and whether or not it opens up whenever your character moves around. |
Examples, Generator & More | cl_crosshairstyle
<Style>
|
cl_crosshairthickness | This console command customizes the thickness of your in game crosshair. |
Examples, Generator & More | cl_crosshairthickness
<Thickness>
|
cl_hud_color | This is the console command used to change and customize the color of your HUD (heads up display). It can be changed to a variety of colors, which we have listed examples for. |
Examples, Generator & More | cl_hud_color
<HUD Color>
|
cl_hud_radar_scale | This useful console command controls how much room in your HUD your radar takes up. You can choose to make it a smaller feature or larger than the default value. |
Examples, Generator & More | cl_hud_radar_scale
<Radar Scale>
|
cl_radar_scale | This command adjusts the scale of your radar, which affects how zoomed in or out the radar is. A lot of players use this command to zoom the radar out and have a complete view of the map. |
Examples, Generator & More | cl_radar_scale
<Radar Scale>
|
cl_showfps | This command produces a simple FPS (frames per second) count in the top left corner of your screen. Unlike the net_graph command, the only value shown is your FPS, which some players like for its simplicity. |
Examples, Generator & More | cl_showfps
<0 / 1>
|
demo_pause | This useful console command is used to pause the demo you're watching. Playback can be resumed with the command demo_resume. |
Examples, Generator & More | demo_pause
|
demo_resume | This useful command is used to resume the demo you're watching, if you have previously paused it. To pause demos, use the command demo_pause. |
Examples, Generator & More | demo_resume
|
demo_timescale | This command sets how quickly the demo is played. In other words, it can be used to fast forward through rounds you're not interested in watching. |
Examples, Generator & More | demo_timescale
<Playback speed>
|
demo_togglepause | Use this command when watching demos to toggle between being paused or not. The good thing about this command is then it will pause or play the demo, depending on if its running when the command is entered. |
Examples, Generator & More | demo_togglepause
|
game_mode | This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help. |
Examples, Generator & More | game_mode
<Game Mode>
|
game_type | This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help. |
Examples, Generator & More | game_type
<Game Type>
|
give | This command will give you the item with the specified item code. Find item codes on our give command list. |
Examples, Generator & More | give
<Weapon Code>
|
hurtme | This command will hurt your character with the specified amount of damage (1 = 1HP). |
Examples, Generator & More | hurtme
<Damage>
|
mp_ignore_round_win_conditions | This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored). |
Examples, Generator & More | mp_ignore_round_win_conditions
<0 / 1>
|