cash_player_get_killed Command

cash_player_get_killed [Money Earned/Lost]

This command sets the money earned or lost for getting killed by an enemy. By default this is $0, but can be changed to either award the player or take money from them.


Arguments are parameters that you add to a command. Find information about this command's arguments below.

Money Earned/LostThe amount of money a player earns or loses from being killed. Use a positive number to give money on this action, and use a minus sign (-) before the number to make getting killed cost players money.

Extra Info

Sv_cheats Required? No
Client or Server Command? Client
Default Value 0

cash_player_get_killed Examples

Find below working examples of this command (copy and paste into console).

cash_player_get_killed 1000

Gives players $1,000 each time they are killed.

cash_player_get_killed -1000

Makes players lose $1,000 each time they are killed.