cl_clockdrift_max_ms [Milliseconds]
The maximum amount of time the clock can be falty before it latches on to the server's clock in milliseconds.
Arguments are parameters that you add to a command. Find information about this command's arguments below.
Milliseconds | The time in milliseconds before the client clock switches to the server clock if it's buggy. |
Sv_cheats Required? | Yes |
Client or Server Command? | Both |
Default Value | 150 |
Find below working examples of this command (copy and paste into console).
cl_clockdrift_max_ms 2000
Defaults to the server clock after the client clock has been buggy for 2000 milliseconds (2 seconds).