CS2 & CS:GO cl_dangerzone_approaching_sound_radius Command

CS:GO & CS2 Compatible
cl_dangerzone_approaching_sound_radius <Radius>

This command sets the radius for the "Approaching Sound" in the Danger Zone gamemode.

Argument Information

The syntax for this command is as follows:
Name Description
Radius

The radius the "Approaching" sound effect should be played within.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Both
Default Value
700
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cl_dangerzone_approaching_sound_radius <Radius>
0/1 arguments filled
Radius

cl_dangerzone_approaching_sound_radius Examples

cl_dangerzone_approaching_sound_radius 700

This is the default setting. This command would make the approaching sound effect be played within a radius of 700.