cl_jiggle_bone_debug [0 / 1]
This command shows the player debugging information related to the bone physics in NPCs and other character models. It will create light beams showing how each bone is working at that time, so is useful for fixing issues with physics.
Arguments are parameters that you add to a command. Find information about this command's arguments below.
|0 / 1||Use a 1 to turn this command on and display bone information. Use a 0 to turn it off. Default value is 0 (off).|
|Client or Server Command?||Client|
Find below working examples of this command (copy and paste into console).
Turns bone jiggle debugging on.
Turns bone jiggle debugging off.