This command sets the multiplier for grenade damage from friendly fire. If set to 1, damage would be the same, if set to 0, there would be no damage from grenades thrown by teammates. Note that this command only has an effect when friendly fire is enabled.
Arguments are parameters that you add to a command. Find information about this command's arguments below.
|Multiplier||The multiplier for friendly grenade damage. 1 would mean friendly grenades do normal damage. 0.5 would mean friendly grenades do 50% damage, etc.|
|Client or Server Command?||Client|
Find below working examples of this command (copy and paste into console).
This command would mean grenades from teammates do no damage to other teammates.
This command would mean grenades from teammates do 0.4x the damage of grenades from hostiles (so 40% of the damage).
This command would make grenades from teammates do the same damage as grenades from hostiles.