This command sets the speed multiplier for a player after having consumed a healthshot. Their movement speed will by multiplied by this number. The amount of time this applies for is set by the healthshot_healthboost_time cvar. Default is 1 (disabled).
Arguments are parameters that you add to a command. Find information about this command's arguments below.
|Multiplier||The multiplier to apply to a player's movement speed after they consume a health shot. 2.5 would multiply damage by 2.5 (increasing it by 150%).|
|Client or Server Command?||Both|
Find below working examples of this command (copy and paste into console).
This command would make players move 2x as fast after the consume a health shot.