net_droponsendoverflow Command

net_droponsendoverflow [0 / 1]

This command, if enabled, will end a connection (e.g. kick a player) when the client sends too much data (causing a buffer overrun). Default is 0 (disabled).


Arguments are parameters that you add to a command. Find information about this command's arguments below.

0 / 1Enter 0 to not drop on send overflow (default). Enter 1 to drop connections when too much data is sent.

Extra Info

Sv_cheats Required? No
Client or Server Command? Both
Default Value 0

net_droponsendoverflow Examples

Find below working examples of this command (copy and paste into console).

net_droponsendoverflow 0

This is the default setting. Will not drop connections on send overflow.

net_droponsendoverflow 1

This command will make it so connections are dropped on send overflows.