sv_showimpacts [0 / 1 / 2 / 3]
This command can be used to show bullet impacts. Bullet impacts are shown as colored squares at the location your bullets collided with something (e.g. a player, a wall). See argument information for help.
Arguments are parameters that you add to a command. Find information about this command's arguments below.
|0 / 1 / 2 / 3||Options are:|
|Client or Server Command?||Client|
Find below working examples of this command (copy and paste into console).
This command disables bullet impacts being shown on the screen (default).
This command enables bullet impacts being shown. This command shows both client and server impact locations. Client impact locations are red squares, server impact locations are blue squares.
This command enables bullet impacts, but only client impacts are shown.
This command enables bullet impacts, but only server impacts are shown.