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cl_ping_fade_deadzone
60
1/1 arguments filled
Distance
cl_ping_fade_deadzone Examples
cl_ping_fade_deadzone 30
Sets the distance from the crosshair at which the ping becomes completely invisible to 30 units.
cl_ping_fade_deadzone 100
Sets the distance to 100 units, making pings fade out at a greater distance from the crosshair.