Commands in this category are specific to CS:GO's battle royale gamemode, Danger Zone.
Name | Syntax | Description |
---|---|---|
cl_compass_enabled | cl_compass_enabled [0 / 1] | This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only). |
cl_dangerzone_approaching_sound_radius | cl_dangerzone_approaching_sound_radius [Radius] | This command sets the radius for the "Approaching Sound" in the Danger Zone gamemode. |
cl_dangerzone_moving_sound_volume | cl_dangerzone_moving_sound_volume [Volume] | This command sets the volume of the "Moving Sound" in the Danger Zone gamemode. |
cl_dangerzone_sound_volume | cl_dangerzone_sound_volume [Volume] | This command sets the volume of sound effects from the Danger Zone gamemode. |
cl_dz_playagain_auto_spectate | cl_dz_playagain_auto_spectate [0 / 1] | This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled). |
cl_quickinventory_deadzone_size | cl_quickinventory_deadzone_size | |
cl_quickinventory_lastinv | cl_quickinventory_lastinv | |
cl_rappel_tilt | cl_rappel_tilt [Amount] | This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter. |
cl_tablet_mapmode | cl_tablet_mapmode [1 / 2] | This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north. |
contributionscore_cash_bundle | contributionscore_cash_bundle [Amount] | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone). |
contributionscore_crate_break | contributionscore_crate_break [Amount] | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for breaking an item crate (Danger Zone). |
dz_clearteams | dz_clearteams | This command clears (deletes) all existing Danger Zone teams. |
dz_jointeam | dz_jointeam [Team #] [User ID / Name] | This command can make you, or another player, join a specified Danger Zone team. See argument information for help. |
dz_shuffle_teams | dz_shuffle_teams | This command will shuffle all teams in Danger Zone. |
dz_spawnselect_choose_hex | dz_spawnselect_choose_hex | |
parachute | parachute | In game modes where applicable, such as Danger Zone (the Battle Royale mode) this command equips your parachute. |
snd_dzmusic_volume | snd_dzmusic_volume [Volume] | This console command adjusts the volume of the music played when you win a game of Danger Zone (the Battle Royale mode). |
survival_check_num_possible_final_zone | survival_check_num_possible_final_zone | Enter this command into your developer console to print a number that shows all possible final zones in Danger Zone, the Battle Royale game mode. |
sv_air_max_horizontal_parachute_ratio | sv_air_max_horizontal_parachute_ratio [Ratio] | Toggle this command to change the horizontal ratio used when parachuting down to the ground in Danger Zone. |
sv_air_max_horizontal_parachute_speed | sv_air_max_horizontal_parachute_speed [Speed] | This console command adjusts how quickly you can move horizontally while parachuting down to the ground in Danger Zone. |
sv_airaccelerate_rappel | sv_airaccelerate_rappel [Speed] | This console command sets how fast you move while rappeling down to the ground in Danger Zone. |
sv_cs_player_speed_has_hostage | sv_cs_player_speed_has_hostage [Speed] | This cheat command sets the movement speed of players when they're carrying hostages, such as in hostage mode or in Danger Zone. |
sv_drowning_damage_initial | sv_drowning_damage_initial [DPS] | This console command sets the initial damage per second you take as you drown. sv_drowning_damage_max is used to set the max damage this can scale to as you stay in water longer. |
sv_drowning_damage_max | sv_drowning_damage_max [DPS] | This console command sets the max amount of damage your player takes a second when drowning once the damage has scaled to it's highest level. This happens the longer you remain underwater. |
sv_dz_autojointeam | sv_dz_autojointeam [0 / 1] | This command, if set to 1 (default), will make it so that players are automatically assigned a team in Danger Zone. Set to 0 to disable (players must choose a team with dz_jointeam). |
sv_dz_cash_bundle_size | sv_dz_cash_bundle_size [Amount] | This command sets the amount of money a cash bundle adds to a player's balance when picked up. Default is $50. |
sv_dz_contractkill_reward | sv_dz_contractkill_reward [Amount] | This command sets the amount of cash bundles (not the amount of cash) to give a player when they kill a target assigned to them (contract target mission). |
sv_dz_exploration_payment_amount | sv_dz_exploration_payment_amount [Amount] | This command sets the amount of cash bundles to give a player for exploring into a sector of the map. |
sv_dz_hostage_rescue_reward | sv_dz_hostage_rescue_reward [Amount] | This command sets the amount of cash bundles (not the amount of cash) to award a player when they sucessfully complete a hostage mission in Danger Zone. |
sv_dz_jointeam_allowed | sv_dz_jointeam_allowed [0 / 1] | This command, if set to 1, allows players to leave and join other teams with the dz_jointeam command. Default is 0 (disabled). |
sv_dz_player_max_health | sv_dz_player_max_health [Amount] | This command sets the amount of health players have in Danger Zone. Default is 120. |
sv_dz_player_spawn_armor | sv_dz_player_spawn_armor [0 / 1] | This command, if set to 1, will make players spawn with armor in Danger Zone. Default is 0 (disabled). |
sv_dz_player_spawn_health | sv_dz_player_spawn_health [Amount] | This command sets the amount of health that players spawn with in Danger Zone. Default is 120, which is also the default maximum amount of health players can have. |
sv_dz_reset_danger_zone | sv_dz_reset_danger_zone | This command will restart the current Danger Zone game. |
sv_dz_show_enemy_name_scope_range | sv_dz_show_enemy_name_scope_range [Distance] | This command sets the range a player must be within in order for the name tag to be shown when another player's crosshair hovers over them in the Danger Zone gamemode. |
sv_dz_team_count | sv_dz_team_count [Amount] | This command sets the maximum amount of players that can be in each team in Danger Zone. |
sv_dz_warmup_tablet | sv_dz_warmup_tablet [0 / 1] | This command, if set to 1 (default), will give players a tablet during the warmup period in Danger Zone. Set to 0 to disable. |
sv_dz_warmup_weapon | sv_dz_warmup_weapon [Weapon Code] | This command will give players the weapon with the specified weapon code during the Danger Zone warmup period (e.g. "weapon_glock"). See this page for weapon codes. Set to 0 to disable weapons during warmup. |
sv_dz_zone_bombdrop_money_reward | sv_dz_zone_bombdrop_money_reward [Amount] | This command sets how many cash bundles players receive at the end of each Danger Zone wave. Default is 15. |
sv_dz_zone_damage | sv_dz_zone_damage [Damage] | This command sets the amount of damage per second that the "zone" (border) in Danger Zone deals. Default is 1. |
sv_dz_zone_hex_radius | sv_dz_zone_hex_radius [Radius] | This command sets the radius of each hex on the map (tablet) in Danger Zone. Default is 2200. |
sv_player_parachute_velocity | sv_player_parachute_velocity [Speed] | This command sets the speed at which you parachute on, applicable in game modes like Danger Zone. |
sv_tablet_show_path_to_nearest_resq | sv_tablet_show_path_to_nearest_resq [0 / 1] | When this console command is enabled, it shows a path on your Danger Zone tablet (summoned by pressing TAB by default) to the nearest hostage rescue point. |
sv_water_movespeed_multiplier | sv_water_movespeed_multiplier [Speed Multiplier] | This command sets how quickly you move in water compared to your normal movement speed. |
tablet_c4_dist_max | tablet_c4_dist_max [Distance] | Sets how far away you can be from C4 in Danger Zone for your tablet (brought up by pressing TAB by default) to still display it on its quadrant map. |
tablet_c4_dist_min | tablet_c4_dist_min [Distance] | Sets how close you need to be from C4 in Danger Zone for your tablet (brought up by pressing TAB by default) to still display it on its quadrant map. |
ui_playsettings_maps_official_dangerzone | ui_playsettings_maps_official_dangerzone [Map] | Sets the default map used in Danger Zone, such as the original map the mode released with, Blacksite. |
ui_playsettings_mode_official_dz | ui_playsettings_mode_official_dz [Mode] | This command sets the default game setting to be used in Danger Zone mode, such as the mode it was released with, Survival. |