Name Syntax Description
cl_compass_enabled cl_compass_enabled [0 / 1] This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only).
cl_dangerzone_approaching_sound_radius cl_dangerzone_approaching_sound_radius [Radius] This command sets the radius for the "Approaching Sound" in the Danger Zone gamemode.
cl_dangerzone_moving_sound_volume cl_dangerzone_moving_sound_volume [Volume] This command sets the volume of the "Moving Sound" in the Danger Zone gamemode.
cl_dangerzone_sound_volume cl_dangerzone_sound_volume [Volume] This command sets the volume of sound effects from the Danger Zone gamemode.
cl_dz_playagain_auto_spectate cl_dz_playagain_auto_spectate [0 / 1] This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled).
cl_rappel_tilt cl_rappel_tilt [Amount] This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.
cl_tablet_mapmode cl_tablet_mapmode [1 / 2] This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.
contributionscore_cash_bundle contributionscore_cash_bundle [Amount] This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone).
contributionscore_crate_break contributionscore_crate_break [Amount] This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for breaking an item crate (Danger Zone).
dz_clearteams dz_clearteams This command clears (deletes) all existing Danger Zone teams.
dz_jointeam dz_jointeam [Team #] [User ID / Name] This command can make you, or another player, join a specified Danger Zone team. See argument information for help.
dz_shuffle_teams dz_shuffle_teams This command will shuffle all teams in Danger Zone.
parachute parachute In game modes where applicable, such as Danger Zone (the Battle Royale mode) this command equips your parachute.
snd_dzmusic_volume snd_dzmusic_volume [Volume] This console command adjusts the volume of the music played when you win a game of Danger Zone (the Battle Royale mode).
survival_check_num_possible_final_zone survival_check_num_possible_final_zone Enter this command into your developer console to print a number that shows all possible final zones in Danger Zone, the Battle Royale game mode.
sv_air_max_horizontal_parachute_ratio sv_air_max_horizontal_parachute_ratio [Ratio] Toggle this command to change the horizontal ratio used when parachuting down to the ground in Danger Zone.
sv_air_max_horizontal_parachute_speed sv_air_max_horizontal_parachute_speed [Speed] This console command adjusts how quickly you can move horizontally while parachuting down to the ground in Danger Zone.
sv_airaccelerate_rappel sv_airaccelerate_rappel [Speed] This console command sets how fast you move while rappeling down to the ground in Danger Zone.
sv_cs_player_speed_has_hostage sv_cs_player_speed_has_hostage [Speed] This cheat command sets the movement speed of players when they're carrying hostages, such as in hostage mode or in Danger Zone.
sv_drowning_damage_initial sv_drowning_damage_initial [DPS] This console command sets the initial damage per second you take as you drown. sv_drowning_damage_max is used to set the max damage this can scale to as you stay in water longer.
sv_drowning_damage_max sv_drowning_damage_max [DPS] This console command sets the max amount of damage your player takes a second when drowning once the damage has scaled to it's highest level. This happens the longer you remain underwater.
sv_dz_autojointeam sv_dz_autojointeam [0 / 1] This command, if set to 1 (default), will make it so that players are automatically assigned a team in Danger Zone. Set to 0 to disable (players must choose a team with dz_jointeam).
sv_dz_cash_bundle_size sv_dz_cash_bundle_size [Amount] This command sets the amount of money a cash bundle adds to a player's balance when picked up. Default is $50.
sv_dz_contractkill_reward sv_dz_contractkill_reward [Amount] This command sets the amount of cash bundles (not the amount of cash) to give a player when they kill a target assigned to them (contract target mission).
sv_dz_exploration_payment_amount sv_dz_exploration_payment_amount [Amount] This command sets the amount of cash bundles to give a player for exploring into a sector of the map.
sv_dz_hostage_rescue_reward sv_dz_hostage_rescue_reward [Amount] This command sets the amount of cash bundles (not the amount of cash) to award a player when they sucessfully complete a hostage mission in Danger Zone.
sv_dz_jointeam_allowed sv_dz_jointeam_allowed [0 / 1] This command, if set to 1, allows players to leave and join other teams with the dz_jointeam command. Default is 0 (disabled).
sv_dz_player_max_health sv_dz_player_max_health [Amount] This command sets the amount of health players have in Danger Zone. Default is 120.
sv_dz_player_spawn_armor sv_dz_player_spawn_armor [0 / 1] This command, if set to 1, will make players spawn with armor in Danger Zone. Default is 0 (disabled).
sv_dz_player_spawn_health sv_dz_player_spawn_health [Amount] This command sets the amount of health that players spawn with in Danger Zone. Default is 120, which is also the default maximum amount of health players can have.
sv_dz_reset_danger_zone sv_dz_reset_danger_zone This command will restart the current Danger Zone game.
sv_dz_show_enemy_name_scope_range sv_dz_show_enemy_name_scope_range [Distance] This command sets the range a player must be within in order for the name tag to be shown when another player's crosshair hovers over them in the Danger Zone gamemode.
sv_dz_team_count sv_dz_team_count [Amount] This command sets the maximum amount of players that can be in each team in Danger Zone.
sv_dz_warmup_tablet sv_dz_warmup_tablet [0 / 1] This command, if set to 1 (default), will give players a tablet during the warmup period in Danger Zone. Set to 0 to disable.
sv_dz_warmup_weapon sv_dz_warmup_weapon [Weapon Code] This command will give players the weapon with the specified weapon code during the Danger Zone warmup period (e.g. "weapon_glock"). See this page for weapon codes. Set to 0 to disable weapons during warmup.
sv_dz_zone_bombdrop_money_reward sv_dz_zone_bombdrop_money_reward [Amount] This command sets how many cash bundles players receive at the end of each Danger Zone wave. Default is 15.
sv_dz_zone_damage sv_dz_zone_damage [Damage] This command sets the amount of damage per second that the "zone" (border) in Danger Zone deals. Default is 1.
sv_dz_zone_hex_radius sv_dz_zone_hex_radius [Radius] This command sets the radius of each hex on the map (tablet) in Danger Zone. Default is 2200.
sv_player_parachute_velocity sv_player_parachute_velocity [Speed] This command sets the speed at which you parachute on, applicable in game modes like Danger Zone.
sv_tablet_show_path_to_nearest_resq sv_tablet_show_path_to_nearest_resq [0 / 1] When this console command is enabled, it shows a path on your Danger Zone tablet (summoned by pressing TAB by default) to the nearest hostage rescue point.
sv_water_movespeed_multiplier sv_water_movespeed_multiplier [Speed Multiplier] This command sets how quickly you move in water compared to your normal movement speed.
tablet_c4_dist_max tablet_c4_dist_max [Distance] Sets how far away you can be from C4 in Danger Zone for your tablet (brought up by pressing TAB by default) to still display it on its quadrant map.
tablet_c4_dist_min tablet_c4_dist_min [Distance] Sets how close you need to be from C4 in Danger Zone for your tablet (brought up by pressing TAB by default) to still display it on its quadrant map.
ui_playsettings_maps_official_dangerzone ui_playsettings_maps_official_dangerzone [Map] Sets the default map used in Danger Zone, such as the original map the mode released with, Blacksite.
ui_playsettings_mode_official_dz ui_playsettings_mode_official_dz [Mode] This command sets the default game setting to be used in Danger Zone mode, such as the mode it was released with, Survival.
cl_quickinventory_deadzone_size cl_quickinventory_deadzone_size
cl_quickinventory_lastinv cl_quickinventory_lastinv
dz_spawnselect_choose_hex dz_spawnselect_choose_hex