CS:GO net_droponsendoverflow Command

CS:GO Command CSGO logo
net_droponsendoverflow <0 / 1>

This command, if enabled, will end a connection (e.g. kick a player) when the client sends too much data (causing a buffer overrun). Default is 0 (disabled).

Argument Information

The syntax for this command is as follows:
Name Description
0 / 1

Enter 0 to not drop on send overflow (default). Enter 1 to drop connections when too much data is sent.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
No
Client or Server Command
Both
Default Value
0
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net_droponsendoverflow null
1/1 arguments filled
0 / 1

net_droponsendoverflow Examples

net_droponsendoverflow 0

This is the default setting. Will not drop connections on send overflow.

net_droponsendoverflow 1

This command will make it so connections are dropped on send overflows.