CS2 & CS:GO sv_damage_print_enable Command

CS:GO & CS2 Compatible
sv_damage_print_enable <0 / 1>

This command sets whether or not the damage a player dealt/received (in the current round) is printed to the console when they are killed. By default this is enabled (allowing you to see the damage you dealth/received in the console after you die). Set to 0 to disable.

Argument Information

The syntax for this command is as follows:
Name Description
0 / 1

Set to 0 to not show damage dealt/received in console. Set to 1 to enable the printing of damage players receive and deal in the console (default).

Extra Information

Find additional information relating to this command below.
sv_cheats Required
No
Client or Server Command
Server
Default Value
1
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Command Generator

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sv_damage_print_enable null
1/1 arguments filled
0 / 1

sv_damage_print_enable Examples

sv_damage_print_enable 0

This command makes it so that damage is not printed to the console when players are killed.

sv_damage_print_enable 1

This command makes it so that damage (both dealt and received) is printed to the console when players are killed.