
Callouts Table
Type the name of a callout from Ancient to instantly search our database of all 39 callouts from this map.
Callout | Description |
---|---|
T Spawn | The area of the map where the Terrorist side spawns. It connects to Tunnel and Split. |
Tunnel | The area that connects T Spawn to Water. This area is typically used by Ts when rushing the B Site, or as an alternative route to Mid. |
Water | This is the space between Tunnel and Ruins. |
Ruins | This spot connects to Doors allowing Ts a quick route to Ramp. It also hosts a box, useful for Ts to hide behind if they're expecting an aggressive CT push. |
Doors | The double doors that lead into T Lower from Ruins. |
Split | This area connects T Spawn to Elbow and Stairs. It gets its name by giving Ts quick access to both Mid and A Site. |
Stairs | The area that connects Split to A Halls. |
Elbow | This is the connecting area between Split and Mid. It is often used for a mid split by Ts, with supporting team members pushing through Heaven. |
A Halls | The area of the map connecting Stairs and A Main. Ts can lurk here if they want to prevent a CT push from A Site. |
A Main | This refers to the area which leads into Long from A Halls. |
Long | Long is one of two main entrances for Ts to use when entering A Site. It allows Ts to check Boost before taking the Site. |
Boost | This is the spot to the right of Long when entering A Site through A Main. It earned its callout as CTs often boost teammates up to this spot when defending A Site. |
Big Box | Big Box is a large crate which sits next to A Site. It is not to be confused with Single which is another crate placed nearby. |
Single | A narrower crate placed next to Plat near A Site. It can give players some cover if defending the site from Plat. |
Plat | Plat is a raised area in the corner next to A Site. |
A Site | A Site is the entire region between CT Lane, Short and Big Box. It is the area where the bomb can be planted on A. |
Triple Box | The triple set of boxes placed towards the back of A Site. It gives Ts a safer plant position if there are CTs playing on CT Lane. |
CT Lane | The area that connects CT Spawn A Site. It is one of two quick entrances to A Site for CTs. |
Temple | Temple is a passageway that connects CT Spawn to A Site. |
CT Spawn | The area of the map where the Counter-Terrorist side spawns. It connects to Temple, CT Lane, Snipers Nest and Alley. |
Snipers Nest | A set of double doors which gives CTs a complete view of Mid. It gets its name by giving CTs a great position to snipe Mid from. |
Top Mid | The set of stairs and tunnel which connects Mid to Snipers Nest. |
Pit | Pit is the large cubby which sits opposite to Tunnels in Mid. |
Mid | The open, Middle section of the map. It gives Ts access to the A Side of the map from either Elbow or Heaven. |
Tunnels | The area of the map which connects Mid to Short. It's typically used by Ts when splitting the A Site, or a spot for CTs to support Snipers Nest players from. |
Short | Short is one of two main entrances for Ts to use when entering A Site. It connects directly to A Site, however is more difficult to push from when unsupported from Long. |
Xbox | Xbox is the set of two crates placed next to Heaven on Mid. It gives access for players looking to enter Heaven through Mid. |
Heaven | Heaven is the area which connects T Lower to Lamp Room and Mid. It can be used by Ts for a mid split, with supporting teammates pushing from Elbow. |
Lamp Room | The area of the map which connects Heaven to Dark. |
Dark | Dark is the small area which connects Lamp Room and House. It also has a small cubby which CTs can use to surprise unsuspecting Ts. |
T Lower | T Lower is the region between Ramp and Heaven. It gets it name through having the lowest height between these two points. |
Ramp | This is the slope that connects T lower towards the B Site. This is one of two main entrances for Ts to use when pushing the B Site. |
House | House connects Lamp Room to B Site. It is typically considered one of the harder entry points to the B Site, due to its narrow doorway. |
B Site | B Site is the region between Ramp, House and Square. It is the area where the bomb can be planted on B. |
Pillar | Pillar is the stone and wooden structure placed on B Site, which is a great cover point for CTs to use when defending the site. |
Square | The large, square structure which is placed between Back Halls and B Site. It gives players two alternative routes to B Site from Back Halls. |
Back Halls | Back Halls is the area which connects Alley to Square. |
Alley | This is the area connecting CT Spawn to Back Halls. |
Heaven | Heaven is the area which connects T Lower to Lamp Room and Mid. It can be used by Ts for a mid split, with supporting teammates pushing from Elbow. |