CS2 animgraph_set_parameter_vector Command

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animgraph_set_parameter_vector <Target> <Parameter Name> <Vector Values>

This command allows specified entities to have a designated vector parameter set to a given value. It is particularly useful for animators who wish to test the impact of different vector values on entity animations.

Argument Information

The syntax for this command is as follows:
Name Description
Target

The entity or group of entities on which to set the vector parameter.

Parameter Name

The name of the vector parameter to set.

Vector Values

The X, Y, and Z values to set for the vector parameter.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Server
Default Value
cmd
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animgraph_set_parameter_vector <Target> <Parameter Name> <Vector Values>
0/3 arguments filled
Target
Parameter Name
Vector Values

animgraph_set_parameter_vector Examples

animgraph_set_parameter_vector @player modelYaw -45, 0, 45

Sets the 'modelYaw' vector parameter for the player entity to -45 on the X axis, 0 on the Y axis, and 45 on the Z axis.

animgraph_set_parameter_vector @all headPitch 30, -30, 60

Sets the 'headPitch' vector parameter for all entities to 30 on the X axis, -30 on the Y axis, and 60 on the Z axis.