CS2 ent_call Command

CS2 Command CS2 logo
ent_call <Function Name> <Entity ID>

This command calls a function by name on a particular entity in the game world. It's used primarily for debugging or modifying entity behavior directly from the console.

Argument Information

The syntax for this command is as follows:
Name Description
Function Name

The name of the function to call on the entity.

Entity ID

The unique identifier or name of the entity you wish to manipulate. This might vary depending on the entities present in your game session.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Server
Default Value
cmd
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ent_call <Function Name> <Entity ID>
0/2 arguments filled
Function Name
Entity ID

ent_call Examples

ent_call Player01 Kill

This command would call the 'Kill' function on an entity named 'Player01', effectively killing or removing it from the game.