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ff_damage_reduction_other
<Multiplier>
0/1 arguments filled
Multiplier
ff_damage_reduction_other Examples
ff_damage_reduction_other 1
This command would make friendly fire damage from things that aren't grenades and bullets do the same as it would if it were not friendly fire.
ff_damage_reduction_other 0
This command would make friendly fire damage from things that aren't grenades and bullets do no damage.
ff_damage_reduction_other 0.3
This command would make friendly fire damage from anything that isn't a bullet or grenade do just 30% as much damage (0.3x).