CS2 & CS:GO inferno_initial_spawn_interval Command

CS:GO & CS2 Compatible
inferno_initial_spawn_interval <Time>

This command sets how long it takes for a molotov or incendiary grenade to bloom out and reach its maximum spread. If you set this value higher than the time the molotov is active, it will never reach its full size and stay contained to just a small section of where you threw it.

Argument Information

The syntax for this command is as follows:
Name Description
Time

The time it takes for the molotov/incendiary grenade to spread to its entire reach. The default value for this command is 0.02 (seconds).

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Server
Default Value
0.02
Total CS is the home of CS2 commands We boast the only complete, up-to-date database of all CS2 console commands. View All CS2 Commands
CS2 player
Ad

Command Generator

Adjust the settings below to automatically generate a command. Once you've got everything right, hit the Copy button and paste it into the console in CS:GO.

inferno_initial_spawn_interval <Time>
0/1 arguments filled
Time

inferno_initial_spawn_interval Examples

inferno_initial_spawn_interval 3

Takes 3 seconds for the molotov to spread and reach its full size.

inferno_initial_spawn_interval 10

Takes 10 seconds for the molotov to spread and reach its full size. If molotov duration isn't set above this the effect won't be seen.

inferno_initial_spawn_interval 0.02

Returns the spread time to the command's default.