CS2 joy_axisx_relative Command

CS2 Command CS2 logo
joy_axisx_relative <0 / 1>

Determines if the joystick's X-axis movements are interpreted as relative inputs. Primarily affects how camera or character movement is handled in relation to the joystick's horizontal movements.

Argument Information

The syntax for this command is as follows:
Name Description
0 / 1

Determines whether the joystick's X-axis is relative.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
No
Client or Server Command
Unknown
Default Value
0
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joy_axisx_relative 0
1/1 arguments filled
0 / 1

joy_axisx_relative Examples

joy_axisx_relative 1

Enables relative input for the joystick's X-axis.

joy_axisx_relative 0

Disables relative input for the joystick's X-axis, making it absolute.