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mat_tonemap_force_average_lum_min
-1
1/1 arguments filled
Minimum average luminance
mat_tonemap_force_average_lum_min Examples
mat_tonemap_force_average_lum_min 3
Sets the minimum average luminance for tonemapping to 3. This was the old default value.
mat_tonemap_force_average_lum_min -1
Disables the override, allowing the game to automatically determine the minimum average luminance for tonemapping.