CS2 mat_tonemap_force_percent_bright_pixels Command

CS2 Command CS2 logo
mat_tonemap_force_percent_bright_pixels <Brightness Percentage>

This command is used to override the percentage of bright pixels in the tonemapping process, modifying the appearance of brightness in scenes. The old default value was set to 1.0.

Argument Information

The syntax for this command is as follows:
Name Description
Brightness Percentage

The percentage of the screen that should be forced to bright pixels.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Unknown
Default Value
-1
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mat_tonemap_force_percent_bright_pixels -1
1/1 arguments filled
Brightness Percentage

mat_tonemap_force_percent_bright_pixels Examples

mat_tonemap_force_percent_bright_pixels 0.5

Sets the percentage of bright pixels to 50%, potentially darkening scenes that previously appeared too bright.

mat_tonemap_force_percent_bright_pixels 0

Forces the game to have no bright pixels, resulting in a much darker scene.