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mp_match_can_clinch
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mp_match_can_clinch Examples
mp_match_can_clinch 0
This command would make it so that the game is ended when the round limit is reached, not when a team reaches a point at which it would be impossible for the other team to win.
mp_match_can_clinch 1
This command would make it so that the match ends and a winner is declared when a team reaches a score that would make it impossible for the other team to catch up (e.g. when a team has 16 rounds in a 30 round game).