CS2 & CS:GO mp_respawn_immunitytime Command

CS:GO & CS2 Compatible
mp_respawn_immunitytime <Seconds>

This command sets how many seconds players will be immune for after they respawn, used for deathmatch gamemodes. Default is 0 in non-deathmatch gamemodes.

Argument Information

The syntax for this command is as follows:
Name Description

The amount of time, in seconds, that players should be immune for after spawning in the map.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Client or Server Command
Default Value
All CS:GO & CS2 Commands Get on top of your opponents with these commands! View All Commands
CS2 player

Command Generator

Adjust the settings below to automatically generate a command. Once you've got everything right, hit the Copy button and paste it into the console in CS:GO.

mp_respawn_immunitytime 0
1/1 arguments filled

mp_respawn_immunitytime Examples

mp_respawn_immunitytime 0

This makes it so that players spawn with no immunity.

mp_respawn_immunitytime 5

This makes it so that players spawn with 5 seconds of immunity, meaning they can't be damaged for 5 seconds after they spawn.