CS2 & CS:GO mp_respawn_immunitytime Command

CS:GO & CS2 Compatible
mp_respawn_immunitytime <Seconds>

This command sets how many seconds players will be immune for after they respawn, used for deathmatch gamemodes. Default is 0 in non-deathmatch gamemodes.

Argument Information

The syntax for this command is as follows:
Name Description
Seconds

The amount of time, in seconds, that players should be immune for after spawning in the map.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
No
Client or Server Command
Client
Default Value
-1
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mp_respawn_immunitytime 0
1/1 arguments filled
Seconds

mp_respawn_immunitytime Examples

mp_respawn_immunitytime 0

This makes it so that players spawn with no immunity.

mp_respawn_immunitytime 5

This makes it so that players spawn with 5 seconds of immunity, meaning they can't be damaged for 5 seconds after they spawn.