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mp_warmuptime_all_players_connected
<Seconds>
0/1 arguments filled
Seconds
mp_warmuptime_all_players_connected Examples
mp_warmuptime_all_players_connected 60
This command shortens the warmup to 1 minute when all players have connected (60 seconds).
mp_warmuptime_all_players_connected 1
This command would instantly start the game when all players connect.