CS2 nav_draw_area_split_by_obstacle_mgr Command

CS2 Command CS2 logo
nav_draw_area_split_by_obstacle_mgr <0 / 1>

This command is used to control whether navigation areas split by the obstacle manager are visually drawn in the game for debugging purposes. It's primarily a tool for developers to visually inspect how navigation meshes are affected by dynamic obstacles.

Argument Information

The syntax for this command is as follows:
Name Description
0 / 1

This argument enables or disables the feature.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Server
Default Value
0
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CS2 player
IPS

Command Generator

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nav_draw_area_split_by_obstacle_mgr 0
1/1 arguments filled
0 / 1

nav_draw_area_split_by_obstacle_mgr Examples

nav_draw_area_split_by_obstacle_mgr 1

Enables the visual drawing of navigation areas split by the obstacle manager.

nav_draw_area_split_by_obstacle_mgr 0

Disables the visual drawing of navigation areas split by the obstacle manager.