CS2 r_dof_override_far_blurry Command

CS2 Command CS2 logo
r_dof_override_far_blurry <Distance>

This command adjusts the distance at which the depth of field effect becomes maximally blurry, effectively controlling how far objects can be before they are fully blurred in the game's rendering.

Argument Information

The syntax for this command is as follows:
Name Description
Distance

The distance in units at which objects will be fully blurred due to the depth of field effect.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Unknown
Default Value
2000
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r_dof_override_far_blurry 2000
1/1 arguments filled
Distance

r_dof_override_far_blurry Examples

r_dof_override_far_blurry 1500

Sets the maximum blurriness effect distance to 1500 units.

r_dof_override_far_blurry 2500

Increases the distance for the maximum blur effect to 2500 units, making objects farther away appear more distinct before they become blurred.