CS2 sv_phys_stop_at_collision Command

CS2 Command CS2 logo
sv_phys_stop_at_collision <0 / 1>

This command determines whether physics-based objects stop moving upon colliding. When enabled, objects will halt on impact.

Argument Information

The syntax for this command is as follows:
Name Description
0 / 1

Determines whether physics objects should stop upon collision.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Server
Default Value
0
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sv_phys_stop_at_collision 0
1/1 arguments filled
0 / 1

sv_phys_stop_at_collision Examples

sv_phys_stop_at_collision 1

Enables the behavior where physics objects stop moving when they collide with something.

sv_phys_stop_at_collision 0

Disables the behavior, allowing physics objects to continue moving after collision.