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sv_shield_explosive_damage_mult
4
1/1 arguments filled
Multiplier
sv_shield_explosive_damage_mult Examples
sv_shield_explosive_damage_mult 2
Sets the shield explosive damage multiplier to 2, meaning shields will absorb twice the amount of explosive damage compared to the default setting.
sv_shield_explosive_damage_mult 5
Sets the shield explosive damage multiplier to 5, greatly increasing the protective effect of shields against explosives.