CS2 viewmodel_always_on Command

CS2 Command CS2 logo
viewmodel_always_on <0 / 1>

This command forces the view model (the visual representation of the player's weapon and arms) to always be visible, even when the camera is in third-person view. This can be useful for content creators or those wanting a consistent visual reference.

Argument Information

The syntax for this command is as follows:
Name Description
0 / 1

Determines whether the view model is always visible or not.

Extra Information

Find additional information relating to this command below.
sv_cheats Required
Yes
Client or Server Command
Client
Default Value
0
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viewmodel_always_on 0
1/1 arguments filled
0 / 1

viewmodel_always_on Examples

viewmodel_always_on 1

Enables the view model to be always on, making it visible even in third-person mode.

viewmodel_always_on 0

Disables the always-on view model, returning it to default behavior where it's hidden in third-person view.