Field of view, or FOV for short, determines how wide of an area you can see when playing Counter Strike 2. It can often make enemies easier to see, help you to check corners faster, and improve your chances of winning a round. Although there currently isn't a way to change your character's viewpoint FOV, you can alter your gunmodel's position to improve how much you're actually able to see when in-game.
1. Enable the Developer Console
Skip this step if you already know how to open the developer console.
To use the viewmodel
commands below, you'll need to have the developer console enabled. To do this:
- Go to your CS2 settings
- Click on the
Game
tab - Set
Enable Developer Console
toYes
- With the console enabled, you can open it by pressing the
`
or~
keys.
For more help, check out our guide on enabling and using the developer console.
2. Viewmodel Commands
To change how far left or right your gunmodel is, type the following command into the console:
viewmodel_offset_x (NUMBER)
You'll need to replace (NUMBER) with a value between -2 and 3.5. Using a value closer to -2 will move your gunmodel left, whereas using a value closer to 3.5 will move your gunmodel right.
To change how close or far away your gunmodel is from your character, type the following command into the console:
viewmodel_offset_y (NUMBER)
You'll need to replace (NUMBER) with a value between -2 and 2. Using a value closer to -2 will move your gunmodel closer to your character, whereas using a value closer to 2 will move it further away.
To change how far up or down your gunmodel is, type the following command into the console:
viewmodel_offset_z (NUMBER)
You'll need to replace (NUMBER) with a value btween -2 and 2. Using a value closer to -2 will move your gunmodel down, whereas using a value closer to 2 will move it up.
3. Return to Default (Optional)
If you're looking to reset your viewmodel back to its default position, you'll need to use the following command:
viewmodel_prestpos (NUMBER)
You'll need to replace (NUMBER) with either 1 or 2. 1 will set your viewmodel to the "Desktop" position (default), whereas 2 will set it to the "Classic" position.
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