Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
+jlook
This console command allows you to use a joystick to move your camera.
joy_accelmax
This command sets the max acceleration of your joystick, if you use one to play CS:GO.
Name | Description |
---|---|
Acceleration |
The max acceleration you want to use. The default value for this command is 1, and the higher the number the enter, the greater your max acceleration. |
joy_accelscale
Sets the acceleration scale of your joystick, if you use one to play CS:GO.
Name | Description |
---|---|
Acceleration |
The scale that you want to set your joystick acceleration to. The default value for this command is 3.5. |
joy_accelscalepoly
joy_advanced
joy_advaxisr
joy_advaxisu
joy_advaxisv
joy_advaxisx
joy_advaxisy
joy_advaxisz
joy_autoaimdampen
This console command controls how much input is required from the player on their joystick when their crosshair is on a target.
Name | Description |
---|---|
Aim Assistance |
How much aim help you receive when using a joystick and you have your crosshair on someone. The default value for this command is 0 (off). |
joy_autoAimDampenMethod
This console command affects the sensitivty of your joystick input.
Name | Description |
---|---|
Range |
The range from when aim dampening is activated. The default value for this command is 0 (off). |
joy_autoaimdampenrange
This console command sets the stick range for when aim dampening kicks in.
joy_axis_deadzone
This console command dictates where the deadzone is on your controller sticks that will stop feeding back movement to the game client.
Name | Description |
---|---|
Deadzone |
How much of the zone of your joystick to be the deadzone. Deadzone areas don't report inputs to the client. The default value for this command is 0.2. |
This command is used to control the axis range on your joystick's analog stick that decides when to register a button press.
Name | Description |
---|---|
Range |
The range you want to set your analog stick to pick up button inputs at. The default value for this command is 0.3. |
joy_cfg_preset
joy_circle_correct
joy_curvepoint_1
This is a client only command.
Name | Description |
---|---|
Value |
The default and minimum value for this command is 0.001. The maximum value for this command is 5. |
joy_curvepoint_2
This is a client only command.
Name | Description |
---|---|
Value |
The minimum value for this command is 0.001 and the maximum is 5. The default value is 0.4. |
joy_curvepoint_3
This is a client only command.
Name | Description |
---|---|
Value |
The minimum value for this command is 0.001 and the maximum is 5. The default value is 0.75. |
joy_curvepoint_4
This is a client only command.
Name | Description |
---|---|
Value |
The minimum value for this command is 0.001 and the maximum is 5. The default value is 1. |
joy_curvepoint_end
This is a client only command.
Name | Description |
---|---|
Value |
The minimum value for this command is 0.001 and the maximum value is 5. The default value for this command is 2. |
joy_diagonalpov
This command causes the point of view (POV) manipulator when using a joystick operate on a diagonal basis when turned on.
Name | Description |
---|---|
0 / 1 |
Enter a 1 here to turn on being able to adjust your POV values to work diagonally, and enter a 0 to turn off the feature (default). |
When using a joystick, this allows you to display its input when the command is turned on.
Name | Description |
---|---|
0 / 1 |
Enter a 1 after this command to display the joystick's input, and a 0 after the command to hide the display (default). |
joy_forwardsensitivity
This is the console command used to control the forward sensitivity if you are using a joystick to play.
Name | Description |
---|---|
Sensitivity |
A number used to represent the joystick's sensitivity when running forward. The default value for this command is -1. |
joy_forwardthreshold
This is a client only command that sets the joystick's forward threshold if you use one in CS:GO.
Name | Description |
---|---|
Threshold |
A numerical value to represent the forward threshold you'd like to set. The default value for this command is 0.15. |
joy_gamma
This a client only command that only affects people who play with a joystick.
Name | Description |
---|---|
Gamma |
The default value for this command is 0.2. |
joy_inverty
This console command is used to set whether you want to invert the Y axis for looking around on a joystick. When this command is turned on, moving the joystick up, or forward, will make your character look down.
Name | Description |
---|---|
0 / 1 |
Enter a 1 after this command to invert the Y axis, and enter a 0 to leave it as its default setting (moving the joystick forward/up makes your character look up). |
joy_lowend
This is a client only command that affects people who play with a joystick.
Name | Description |
---|---|
Value |
The default value for this command is 1. |
joy_lowend_linear
This is a client only command that affects people who play with a joystick.
Name | Description |
---|---|
Value |
The default value for this command is 0.55. |
joy_lowmap
This is a client only command that affects people who play with a joystick.
Name | Description |
---|---|
Value |
The default value for this command is 1. |
This console command is used to determine which stick on the joystick controls the movement of your player model.
Name | Description |
---|---|
0 / 1 / 2 |
Enter a 0 after this command to assign the left stick to control movement, a 1 after the command to assign the right stick to control movement, and a 2 after the command to assign legacy controls to control movement. |
This command sets the name of your joystick inside the game client.
Name | Description |
---|---|
Name |
The name of your joystick. |
joy_no_accel_jump
This is a client only command that affects people who play with a joystick.
Name | Description |
---|---|
0 / 1 |
Enter a 0 after this command to turn jump acceleration on with a joystick, and a 1 after the command to turn it off. |
This console command sets the pitch sensitivity if you're using a joystick to play.
Name | Description |
---|---|
Sensitivity |
The minimum value you can enter here is -5 and the maximum value is -0.1. The default value is -1. |
joy_pitchthreshold
This is a joystick command that adjusts your pitch threshold to the value you enter.
Name | Description |
---|---|
Value |
The default value for this command is 0.15. |
This console command sets the look stick response mode when using a joystick to play.
Name | Description |
---|---|
0 / 1 |
Enter a 0 after the command to use the default look response mode, and a 1 after the command to set it to acceleration promotion. |
joy_response_look_pitch
This console command sets the look stick response mode for pitch when playing with a joystick.
Name | Description |
---|---|
0 / 1 |
Enter a 0 after the command to use the default look response mode settings for pitch, and a 1 after the command to turn on acceleration promotion. |
This console command sets the movement stick reponse mode on a joystick.
Name | Description |
---|---|
0 / 1 / 2 / 3 / 4 / 5 |
The number you enter will be assigned with a certain setting. See our examples column for a list of these. |
joy_sensitive_step0
This is a client only command for people who play with a joystick.
Name | Description |
---|---|
Value |
The default value for this command is 0.1. |
joy_sensitive_step1
This a client only command that only affects people who play with a joystick.
Name | Description |
---|---|
Value |
The default value for this command is 0.4. |
joy_sensitive_step2
This is a client only command for people who play with a joystick.
Name | Description |
---|---|
Value |
The default value for this command is 0.9. |
This is a joystick command that sets what sensitivity your sideways camera movement uses. The higher you set this value, the less you need to move the joystick to look sideways.
Name | Description |
---|---|
Sensitivity |
The sensitivity of sideways movements on your joystick. The default value for this command is 1. |
joy_sidethreshold
This is a joystick command that sets your sideways threshold.
Name | Description |
---|---|
Value |
The default value for this command is 0.15. |
This is a joystick command that, when activated, enables a wingman warrior hack related to turning axes.
Name | Description |
---|---|
0 / 1 |
Enter a 1 after this command to turn the cheat on, and a 0 after the command to turn it off (default). |
This command sets the joystick's yaw sensitivity.
Name | Description |
---|---|
Sensitivity |
The minimum value you can use in this command is -5 and the maximum value you can use is -0.1. The default value for the command is -1. |
joy_yawthreshold
joyadvancedupdate
This console command produces a list of advanced joystick settings in your console that show what each axis is mapped to.
This command sets whether your joystick is on or off, if you have one connected.
Name | Description |
---|---|
0 / 1 |
Enter a 1 after the command to enable use of the joystick (default), and a 0 after the command to disable it. |
joystick_force_disabled
This command prevents any joystick input from being pushed through, for cases where a piece of hardware that isn't a joystick is mistakenly identified as one by the game client.
Name | Description |
---|---|
0 / 1 |
Enter a 1 after the command to enable this command and stop all joystick inputs from working, and a 0 after the command to disable it. |
joystick_force_disabled_set_from_options
Sets external controllers you've connected to the game enabled or disabled, depending on the command's setting. This command manually changes the selected option for whether controllers are enabled in the game settings, too.
Name | Description |
---|---|
0 / 1 |
Enter a 1 after this command to enable a controller, and a 0 after the command to disable being able to use controllers. |
This command adjusts the deadzone size for the joystick when using the radial menu, improving the precision and response of menu navigation.
Name | Description |
---|---|
Deadzone Size |
The size of the deadzone for joystick input on the radial menu. |
This command sets whether to filter relative analog inputs, such as those from a joystick, to enhance precision.
Name | Description |
---|---|
0 / 1 |
Enable or disable the filtering of relative analog inputs. |
Adjusts the deadzone for the right joystick axis on a controller, which is the area in which small movements are ignored.
Name | Description |
---|---|
Deadzone Value |
The size of the deadzone for the right joystick axis. A larger value means the joystick is less sensitive to small movements. |
This command sets the joystick's right axis movement to be interpreted as relative input values rather than absolute ones. Typically used to adjust how joystick inputs are processed, making it useful for fine-tuning controller settings.
Name | Description |
---|---|
0 / 1 |
Determines whether the joystick's right axis should interpret movement as relative (1) or absolute (0) values. |
Adjusts the deadzone for a specific joystick axis, preventing minimal input movement from being registered to enhance controller precision.
Name | Description |
---|---|
Deadzone Value |
The deadzone value for the joystick's U axis. |
This command configures joystick handling, determining if the U-axis should be treated as relative input.
Name | Description |
---|---|
0 / 1 |
Determines if the U-axis is relative. |
Sets the deadzone for vertical axis on a joystick, reducing small, unintentional movements.
Name | Description |
---|---|
Deadzone Value |
The threshold value to ignore minor joystick movements. |
This command sets whether the vertical axis of a joystick should be read in a relative mode as opposed to an absolute mode for game input.
Name | Description |
---|---|
0 / 1 |
Sets the joystick's vertical axis mode. |
This command sets the deadzone for the x-axis of a joystick, determining the minimum movement required on the x-axis to be recognized as input.
Name | Description |
---|---|
Deadzone Value |
The minimum movement required on the x-axis to detect input. |
Determines if the joystick's X-axis movements are interpreted as relative inputs. Primarily affects how camera or character movement is handled in relation to the joystick's horizontal movements.
Name | Description |
---|---|
0 / 1 |
Determines whether the joystick's X-axis is relative. |
Sets the deadzone for the Y-axis on a joystick, which is the threshold below which joystick movements are ignored.
Name | Description |
---|---|
Deadzone Value |
The threshold value for the Y-axis deadzone, ranging from 0 to 1. |
This command sets the Y-axis of the joystick to operate in either relative or absolute mode for movement.
Name | Description |
---|---|
0 / 1 |
Sets the joystick's Y-axis mode. |
Adjusts the deadzone for the z-axis of a joystick, which is the range in which small movements are ignored, making it easier to keep the joystick in a neutral position without unwanted input.
Name | Description |
---|---|
Deadzone value |
The threshold value where small movements are ignored to prevent unintended joystick movement. |
Defines whether the Z-axis input from a joystick (controller) should be treated as relative movement or absolute position.
Name | Description |
---|---|
0 / 1 |
Determines if the Z-axis input is relative or absolute. |
Adjusts the joystick's circle correction for more accurate movement.
Name | Description |
---|---|
0 / 1 |
Enable or disable joystick circle correction. |
This command adjusts the circle correction mode for vehicles when using a joystick.
Name | Description |
---|---|
0 / 1 / 2 |
The mode of circle correction for vehicles when using a joystick. |
joy_forward_sensitivity
This command adjusts the sensitivity of forward movement when using a joystick.
Name | Description |
---|---|
Sensitivity |
The sensitivity multiplier for joystick forward movement. Negative values invert movement. |
joy_pitch_sensitivity
This command adjusts the sensitivity of the joystick's pitch (up and down movement).
Name | Description |
---|---|
Sensitivity |
The sensitivity level for the joystick's pitch. |
joy_side_sensitivity
Adjusts the sensitivity for the joystick's side movements.
Name | Description |
---|---|
Sensitivity value |
The multiplier for joystick's side movement sensitivity. |
joy_yaw_sensitivity
This command sets the sensitivity of the joystick's yaw movement, which affects how quickly the view turns left or right.
Name | Description |
---|---|
Sensitivity |
The sensitivity multiplier for the joystick's yaw. |
Determines whether the first player is using a joystick for input. When set to true, game inputs are expected to come from a joystick device.
Name | Description |
---|---|
0 / 1 |
Enable or disable joystick controls for the first player. |