Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
This command, if set to 1, will make your microphone playback via your speakers (i.e. you will hear your microphone). Default is 0 (disabled). Usually there is a little delay, this is normal.
Name | Description |
---|---|
0 / 1 |
Set to 0 to not use voice loopback, you will not hear your microphone be played back to you. Set to 1 to hear your microphone output be played through your speakers. |
This command disables your microphone if set to 0 (you can still hear other players). Default is 1 (your microphone is enabled).
Name | Description |
---|---|
0 / 1 |
Set to 0 to disable your microphone. Set to 1 to enable your microphone (default). |
voice_player_speaking_delay_threshold
This command sets the volume theshold at which your microphone will be enabled if you are using voice activation. In other words, when your microphone is louder than this value, it will be transmitted in-game.
Name | Description |
---|---|
Threshold |
The volume theshold to activate your microphone at (when on voice activation). |
This command, if enabled (1), will mute communication from all players that aren't your friend on Steam, or in your party. Default is disabled (0).
Name | Description |
---|---|
0 / 1 |
Set to 0 to not mute anyone. Set to 1 to mute everyone who isn't your friend or a member of your party. |
This command, if enabled (1), will mute communication from all enemy players. Default is disabled (0).
Name | Description |
---|---|
0 / 1 |
Set to 0 to not mute enemy team. Set to 1 to mute enemy team. |
This command mutes voice chat and other potentially distracting sounds during clutch situations until the end of the round or until the player's next death.
Name | Description |
---|---|
0 / 1 |
Whether to enable or disable clutch mode. |
This command is used to hide the names and avatars of players that have been muted, enhancing the user's game experience by reducing distractions and potential harassment from muted players.
Name | Description |
---|---|
0 / 1 |
This argument controls whether the names and avatars of muted players are hidden or shown. |
This command sets the volume of voice communication (VOIP) in the game.
Name | Description |
---|---|
Volume |
Volume level of voice communication. |
This command sets the high 32 bits of a bitfield representing player slots from which to listen to voice messages when connected to SourceTV. By default, no slots are set to listen.
Name | Description |
---|---|
Bitfield Value |
High 32 bits of bitfield for player slots. |
This command is aimed at preventing system hang or stall issues that occur on some systems when using the voice chat feature.
Name | Description |
---|---|
0 / 1 |
Whether to continuously sample the microphone. |
Specifies the default device to be used for voice capture in-game.
Name | Description |
---|---|
Device ID or name |
The identifier or name of the device to be used for voice capture. |
This command toggles the ability to hear your own voice in-game without sending it over the network, useful for testing your microphone or settings locally.
Name | Description |
---|---|
0 / 1 |
Toggle the local voice loopback. 1 enables it and 0 disables it. |
This command toggles the voice module enable setting, which can enable or disable voice communication in the game.
This command controls the logging of voice test data, typically used for debugging or testing in-game voice communication features.
Name | Description |
---|---|
0 / 1 |
Toggles the voice test log sending feature on or off. |
This command sets the amount of time the game buffers outgoing audio to detect the onset of voice communication.
Name | Description |
---|---|
Buffer Time |
The amount of time in seconds to buffer outgoing audio for voice onset detection. |
This command sets the amount of time in seconds that the game waits while the player is silent to assume they have stopped talking.
Name | Description |
---|---|
Delay Time |
The amount of time in seconds to wait before inferring that the talker has stopped talking. |
This command sets the duration in seconds the system continues to treat a player as 'talking' even if their voice falls below the activation threshold. It aims to improve voice communication consistency by avoiding abrupt cuts during speech.
Name | Description |
---|---|
Duration |
The time in seconds to continue treating a player as 'talking' after their voice falls below the threshold. |
Toggles the use of VOX (voice-operated exchange), allowing the voice chat to be always on without the need to press a push-to-talk button.
Name | Description |
---|---|
0 / 1 |
Enable or disable VOX-style voice chat. |