HUD Commands


This category contains all of the CS:GO console commands that can be used to edit and optimize your heads-up display (HUD), such as changing its color or size.

Use the links below to quickly jump to the help you need:

  1. Enable net_graph
  2. Change net_graph Size
  3. Move net_graph
  4. Display Team Equipment
  5. Change HUD Color
  6. Enable or Disable HUD

Enable or Disable Net_graph


To show the net_graph text (which shows FPS, latency, etc), type the following command into your developer console:

net_graph 1 Copy

To disable net_graph, use the following console command:

net_graph 0 Copy

Change Net_graph Size


The size of the net_graph HUD is changed with the net_graphproportionalfont command. You can set the font to its smallest size with:

net_graphproportionalfont 0 Copy

And you can set the net_graph to its largest size with this command:

net_graphproportionalfont 1 Copy

Change the number in the above command to a number between 0 and 1, 0 being smallest and 1 being largest to get the size that suits you.

Change HUD Size Command


Changing the size of the HUD (also known as the GUI) is done with the hud_scaling command. This command has a minimum value of 0.5 (the smallest you can make your HUD), which can be set with this command:

hud_scaling 0.5 Copy

The maximum value is 0.95 - this is the largest you can make the HUD. This value can be set with the following console command:

hud_scaling 0.95 Copy

To set your HUD size to something other than 0.5 or 0.95, replace NUMBER in the below console command with a number between 0.5 and 0.95 (e.g. 0.8):

hud_scaling NUMBER Copy

Always Show Team Equipment Command


The "always show team equipment" feature is very useful. It allows for the equipment of your teammates to always be displayed above their head (even when out of spawn). This has two big benefits: you will always know where your teammates are, as their equipment will be displayed through walls, and you will also know what grenades and weapons your teammates have, so you don't have to ask them or guess.

To enable "always show equipment", type this command into your developer console:

+cl_show_team_equipment Copy

If you want to hide the equipment HUD from above the heads of your teammates, you can disable this feature with this command:

-cl_show_team_equipment Copy

HUD Color Command


The command that changes the color of your HUD is, unsurprisingly, called the cl_hud_color command. There are many colors to choose from, we've created a table with all of them (and the commands used to change to them). Simply copy your desired color command and paste it into your console to apply the color:

Color Command
Default cl_hud_color 0 Copy
White cl_hud_color 1 Copy
Light Blue cl_hud_color 2 Copy
Light Blue cl_hud_color 2 Copy
Dark Blue cl_hud_color 3 Copy
Purple cl_hud_color 4 Copy
Red cl_hud_color 5 Copy
Orange cl_hud_color 6 Copy
Yellow cl_hud_color 7 Copy
Green cl_hud_color 8 Copy
Aqua cl_hud_color 9 Copy
Pink cl_hud_color 10 Copy

Hide or Show the HUD


In order to enable or disable the HUD, you must first enable cheats on your server. You can do this by typing the following into the console:

sv_cheats 1 Copy

After enabling cheats, typing the following command into the console will disable (hide) the HUD:

cl_drawhud 0 Copy

To show the HUD after having hidden it, use the following command:

cl_drawhud 1 Copy

cl_hud_color Command

cl_hud_color [HUD Color]

This is the console command used to change and customize the color of your HUD (heads up display). It can be changed to a variety of colors, which we have listed examples for.

HUD ColorA number from 1 to 10 that is used to alter the HUD color.

cl_hud_playercount_showcount Command

cl_hud_playercount_showcount [0 / 1]

This useful console command customizes your HUD by changing the display of players alive on each team from showing each of their Steam avatars to just showing a number for how many of each team is alive.

0 / 1Use a 1 to change the playercount menu to only show how many players are alive for each team. This can save room on the HUD. Use a 0 to show Steam avatars. 0 is the default setting for this command.

cl_hud_radar_scale Command

cl_hud_radar_scale [Radar Scale]

This useful console command controls how much room in your HUD your radar takes up. You can choose to make it a smaller feature or larger than the default value.

Radar ScaleA number between 0.8 and 1.3. The larger the value, the larger the radar will be. The default value for this command is 1.

cl_radar_scale Command

cl_radar_scale [Radar Scale]

This command adjusts the scale of your radar, which affects how zoomed in or out the radar is. A lot of players use this command to zoom the radar out and have a complete view of the map.

Radar ScaleA number between 0.25 and 1. The smaller the number, the more zoomed out the radar appears. The larger the number, the more zoomed in the radar appears. The default value for this command is 0.7.

cl_showfps Command

cl_showfps [0 / 1]

This command produces a simple FPS (frames per second) count in the top left corner of your screen. Unlike the net_graph command, the only value shown is your FPS, which some players like for its simplicity.

0 / 1Enter a 1 after this command to turn on the FPS counter, and a 0 after the command to turn it off.

cl_radar_always_centered Command

cl_radar_always_centered [0 / 1]

This command decided whether or not your radar is always centered to your location. Turning this feature off can be useful, as when you're by the edge of the map less of the radar's space is taken up by empty space, meaning you can see your surroundings more clearly.

0 / 1Enter a 0 after this command to disable having your radar centered around you all the time. Enter a 1 after the command to return the radar to centering around you.

cl_radar_rotate Command

cl_radar_rotate [0 / 1]

This command toggles whether or not your radar rotates as you rotate and look around with your camera. Some players find disabling this feature makes it easier to use the radar.

0 / 1Enter a 0 after this console command to prevent the radar from rotating as your character model rotates. Use a 1 after this command to have the radar rotate as you rotate (default).

cl_hud_playercount_pos Command

cl_hud_playercount_pos [0 / 1]

Use this command to adjust where the player count (players who are in the server) menu is shown on your HUD. This also changes where the scoreboard is, that shows rounds won by each team. You can place it at the top of your screen or at the bottom.

0 / 1Use a 1 to move the player count and score counter to the bottom of your screen, and a 0 to put it at the top of your screen. The command is set to 0 by default.

cl_radar_icon_scale_min Command

cl_radar_icon_scale_min [Icon Scale]

This console command changes how large your character dot appears on the radar.

Icon ScaleEnter a value between 0.4 and 1 to set how big your character icon appears on the radar. This will be your lobby/character color if playing matchmaking. The default value for this command is 0.6.

net_graph Command

net_graph [0 / 1 / 2 / 3]

This command will enable (set to 1) and disable (set to 0) the net graph display, which shows ping, FPS and other client variables.

0 / 1 / 2 / 3Set to 0 to disable net graph. Set to 1 to enable net graph. Set to 2 to print in and out network data. Set to 3 to draw data on payload.

-cl_show_team_equipment Command

-cl_show_team_equipment

This command disables the effect of the +cl_show_team_equipment, which puts the names/equipment of the members of your team permanently above their head.

+cl_show_team_equipment Command

+cl_show_team_equipment

This command puts the names of your teammates and the equipment they're carrying above their head permanently (usually just shows at the start of the round). Use -cl_show_team_equipment to disable.

cl_hud_healthammo_style Command

cl_hud_healthammo_style [0 / 1]

This command is used to toggle between whether or not you want your health & armor bars at the bottom of your screen to show their numeric value (e.g 80 health) and a bar to represent this, or just show the number.

0 / 1Use a 1 to only show a number value for your health and armor rating, and use a 0 to show a number and a bar that is filled in depending on how much health and armor you have.

+showscores Command

+showscores

This command will make the in game scoreboard appear. Unlike holding TAB, it will stay on your screen without you needing to press anything. Disable it with the -showscores command.

-score Command

-score

This command hides the CS:GO scoreboard if you brought it up with a command like +score.

-showscores Command

-showscores

This command dismisses the scoreboard if you've brought up it permanently through a command like +showscores or +score.

cl_hud_background_alpha Command

cl_hud_background_alpha [Alpha Value]

This console command adjusts how transparent some areas of your HUD (heads up display) appear on your screen. An example of this is how visible the shaded box is behind your current amount of money to the left of your screen.

Alpha ValueA number between 0 and 1. The default value is 0.5. Set this higher to increase the visibility of shading on the HUD, and set this lower to make shading less visible.

cl_hud_bomb_under_radar Command

cl_hud_bomb_under_radar [0 / 1]

This command toggles whether or not your HUD (heads up display) includes the image of a bomb underneath your radar whenever you are carrying the bomb.

0 / 1Set this command to 1 to turn on the bomb underneath the radar when you're the bomb carrier, and set it to 0 to turn the bomb image off.

cl_drawhud Command

cl_drawhud [0 / 1] sv_cheats 1

This command can be used to completely hide all features of your HUD (heads up display) or to enable them to show again.

0 / 1Add a 1 after the command to turn the HUD on, and a 0 to hide all aspects of the HUD.

cl_radar_square_with_scoreboard Command

cl_radar_square_with_scoreboard [0 / 1]

This command decided whether the radar is a square or a circle whenever you toggle the scoreboard open.

0 / 1Enter a 1 after this command to make the radar shape change to a square when you open the scoreboard. Enter a 0 to keep the radar a circle whenever you open the scoreboard. The default value is 1 (square).

cl_reload_hud Command

cl_reload_hud

This command is used to reset the HUD scale back to default, and tweaks the border settings back to their original value.

cl_teamid_overhead Command

cl_teamid_overhead [0 / 1] sv_cheats 1

This command is used to display the Team ID over the heads over teammates.

0 / 1Enter a 0 to not show IDs above player's heads, and enter a 1 to turn on showing ID above player's heads.

cl_teamid_overhead_maxdist Command

cl_teamid_overhead_maxdist [Max Distance] sv_cheats 1

This console command sets the max distance that you will be able to see the icons above teammate's heads if team ID overhead is turned on.

Max DistanceThe default value for this command is 3000. Add a larger number to increase the max distance, and use a lower number to decrease the max distance.

cl_teamid_overhead_maxdist_spec Command

cl_teamid_overhead_maxdist_spec [Max Distance] sv_cheats 1

This console command is for spectators and observers, and determines the max distance you can see team icons at.

Max DistanceThe default value for this command is 2000. Change this to a larger number to increase the max view distance, and use a lower number to increase the max distance.

cl_teammate_colors_show Command

cl_teammate_colors_show [0 / 1]

This command is used in competitive games, and you can set it so that players on your team have different colors on the radar and scoreboard (default) or you can turn it off.

0 / 1Enter a 1 after this command to turn different colors on for your teammates, and use a 0 after the command to turn this off.

drawoverviewmap Command

drawoverviewmap

This command will show the overview map, if not already open. The overviewmap is the map that is shown when you are spectating (usually the CTRL key). Use hideoverviewmap to hide the map.

drawradar Command

drawradar

This command does not work since the introduction of Panorama. Previously, it would draw your radar on the screen when it was disabled. Use the cl_drawhud_force_radar -1 command to hide your radar and cl_drawhud_force_radar 1 command to show your radar.

fadein Command

fadein [Duration] [R G B] sv_cheats 1

This command will fade your client in. You can optionally specify a duration (seconds) and an RGB value for the color of the screen it fades in from.

DurationThe duration of the fade, in seconds. This is optional (2 seconds is default).
R G BAn RGB value for the color of the fade screen. Optional. The 3 values (red, green and blue) should be separated by spaces, e.g. 255 255 255.

fadeout Command

fadeout [Duration] [R G B] sv_cheats 1

This command will fade your client out. You can optionally specify a duration (seconds) and an RGB value for the color of the screen it fades out to.

DurationThe duration of the fade, in seconds. This is optional (2 seconds is default).
R G BAn RGB value for the color of the fade screen. Optional. The 3 values (red, green and blue) should be separated by spaces, e.g. 255 255 255.

gameui_activate Command

gameui_activate

This command shows the game UI (pause menu).

gameui_hide Command

gameui_hide

This command will close the game UI (pause menu), provided it is open.

hideconsole Command

hideconsole

This command will hide the console (same as pressing the console key again).

hidehud Command

hidehud [0 / -1] sv_cheats 1

This command, if set to 1 (default) will show the game's HUD. If set to -1, the game's HUD will be hidden.

0 / -1Enter 0 to show the HUD (default). Enter -1 to hide the HUD.

hideoverviewmap Command

hideoverviewmap

This command will hide the overviewmap (if open) that shows when you are spectating.

hidepanel Command

hidepanel [Viewport Panel]

This command will hide the specified viewport panel.

Viewport PanelThe name of the viewport panel you wish to hide.

hideradar Command

hideradar

This command does not work since the introduction of Panorama. Instead, use the cl_drawhud_force_radar -1 command to hide your radar and cl_drawhud_force_radar 1 command to show your radar.

hidescores Command

hidescores

This command should hide the score panel but may not work. Use -showscores to hide the scoreboard instead if this is the case.

hud_reloadscheme Command

hud_reloadscheme

This command will reload your HUD, meaning any changes you made to HUD config files would be applied.

hud_scaling Command

hud_scaling [0.5 - 0.95]

This command can be used to scale the size of the HUD. Scale must be be between 0.5 and 0.95. Default is 0.85.

0.5 - 0.95A number between 0.5 and 0.95 to scale the size of the HUD by. 0.95 = biggest, 0.5 = smallest.

hud_showtargetid Command

hud_showtargetid [0 / 1]

This command can enable or disable the red text with an enemy's that appears when you hover over an enemy. Default is enabled (1).

0 / 1Enter 0 to disable the red text that appears when you hover over an enemy. Enter 1 to enable (default).

hud_subtitles Command

hud_subtitles [File Name]

This command will play the subtitles in the specified file.

File NameThe name of the file you wish to load and display subtitles from.

hud_takesshots Command

hud_takesshots [0 / 1]

This command can be used to enable the auto-taking of a screenshot at the end of a match (when the scoreboard is up). Default is 0 (disabled).

0 / 1Enter 0 the disable the taking of screenshots at the end of a CS:GO game (default). Enter 1 to enable. The screenshot will be of the scoreboard.

net_graphheight Command

net_graphheight [Pixels]

This command sets the height of the net graph display in pixels. This is the amount of pixels it will be from the bottom of the screen. Default is 64.

PixelsThe distance, in pixels, to position the net graph from the bottom of the game,

net_graphholdsvframerate Command

net_graphholdsvframerate

Hold worst case in server framerate line.

net_graphmsecs Command

net_graphmsecs [Milliseconds]

This command sets the amount of seconds that the latency graph should represent. Default is 400.

MillisecondsThe amount of milliseconds that the latency graph should repesent. 1000 = 1 second.

net_graphpos Command

net_graphpos [Position #]

This command sets the position of the screen the netgraph display is placed at. Default is position 1 (right corner). Left corner is 0. Middle is 2.

Position #The position number to position the net graph display in. 0 = left, 1 = right, 2 = middle.

net_graphproportionalfont Command

net_graphproportionalfont [0 / 1]

This command sets whether or not net graph font should be made proportional. Default is 1 (enabled).

0 / 1Enter 0 to disable. Enter 1 to enable proportional font.

net_graphshowinterp Command

net_graphshowinterp [0 / 1]

This command sets whether or not interpolation should be shown in net_graph (when on a setting above net_graph 1).

0 / 1Enter 0 to not show interpolation. Enter 1 to show interpolation (default).

net_graphshowlatency Command

net_graphshowlatency [0 / 1]

This command sets whether or not latency should be shown in net_graph (when on a setting above net_graph 1).

0 / 1Enter 0 to not show latency. Enter 1 to show (default).

net_graphshowsvframerate Command

net_graphshowsvframerate [0 / 1]

This command, if set to 1, will draw the server framerate graph. Default is 0 (disabled).

0 / 1Enter 0 to not show sv framerate. Enter 1 to show sv framerate (default).

net_graphsolid Command

net_graphsolid [0 / 1]

This command sets whether or not the net graph display is solid. Default is enabled (1).

0 / 1Enter 0 to make the graph not solid. Enter 1 to make the net_graph solid (default).

net_graphtext Command

net_graphtext [0 / 1]

The command sets whether or not the text fields like FPS, etc should be drawn in net_graph. Default is 1 (enabled).

0 / 1Enter 0 to not show the net graph text fields. Enter 1 to show them (default).

showconsole Command

showconsole

This command opens the console.

cl_drawhud_force_deathnotices Command

cl_drawhud_force_deathnotices [-1 / 0 / 1]

This command sets circumstances under which deathnotices should be drawn (deathnotices is another word for kill feed that appears in the top right). See argument information for help.

-1 / 0 / 1Options are:
  • 0 - Default, draw deathnotices only when HUD is enabled
  • 1 - display killfeed/deathnotices even when HUD is disabled
  • -1 - never show deathnotices

cl_drawhud_force_radar Command

cl_drawhud_force_radar [-1 / 0 / 1]

This command sets the circumstances under which the radar is is displayed. See argument information for help.

-1 / 0 / 1Options are:
  • 0 - Default, draw radar only when HUD is enabled
  • 1 - render the radar even when the HUD is disabled
  • -1 - never show radar

cl_drawhud_force_teamid_overhead Command

cl_drawhud_force_teamid_overhead [-1 / 0 / 1]

This command sets the circumstances under which the "team ID" is drawn over your teammates heads (this is their name, weapons they're holding, etc). See argument information for help.

-1 / 0 / 1Options are:
  • 0 - Default, draw team ID only when HUD is enabled
  • 1 - show team ID even when the HUD is disabled
  • -1 - never show team ID

cl_spec_swapplayersides Command

cl_spec_swapplayersides

This command, if set to 1, will swap the player names and team names to the other side of the screen for spectators. Default is set to 0 (normal side).

mapoverview_icon_scale Command

mapoverview_icon_scale [Multiplier]

This command sets the scale multiplier for icons on the overview map (that spectators can open usually by pressing CTRL). If set to 2, icons would be 2x the size they usually are on the overview map. Default is 1.

MultiplierYour desired multiplier for the size of icons on the overview map.

r_drawmodelnames Command

r_drawmodelnames [0 / 1]

This command, if set to 1, will draw the names of the models of entities in the game (e.g. guns on the floor, etc).

0 / 1Set to 0 to not draw model names (default). Set to 1 to draw model names.

enable_debug_overlays Command

enable_debug_overlays [0 / 1] sv_cheats 1

This command will enable (if set to 1) the rendering of debug overlays. If set to 0, this command will disable the rendering of debug overlays.

0 / 1Enter 0 to disable debug overlays. Enter 1 to enable debug overlays.