Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
Command | Description | More | Syntax |
---|---|---|---|
benchframe | This command takes a snapshot from a particular frame in a CS:GO demo. |
Examples, Generator & More | benchframe
<Demo Name><Frame><TGA Filename>
|
bot_autodifficulty_threshold_high | Sets the difficulty rating of bots to high. The default value for bots' difficulty is 5, the minimum is -20 and the maximum is 20. |
Examples, Generator & More | bot_autodifficulty_threshold_high
|
bot_autodifficulty_threshold_low | Sets the difficulty rating of bots to low. The default value for bots' difficulty is 5, the minimum is -20 and the maximum is 20. |
Examples, Generator & More | bot_autodifficulty_threshold_low
|
bot_debug | This command will toggle (0 = disabled, 1 = enabled) bot debug features. |
Examples, Generator & More | bot_debug
<0 / 1>
|
bot_debug_target | This console command debugs bot issues but is primarily used for testing purposes. |
Examples, Generator & More | bot_debug_target
|
bot_defer_to_human_goals | This command prevents bots from doing scenario tasks when it is set on. |
Examples, Generator & More | bot_defer_to_human_goals
<Value>
|
bot_defer_to_human_items | This console command prevents bots from taking scenario items when it is set on. |
Examples, Generator & More | bot_defer_to_human_items
<Value>
|
bot_join_after_player | This cheat command can be used to only have bots join the server you're on once another live player joins, which can be helpful to balance teams. |
Examples, Generator & More | bot_join_after_player
<0 / 1>
|
bot_pistols_only | Restricts bots on your server to only use pistols, meaning they can't use other weapons like Rifles or SMGs. |
Examples, Generator & More | bot_pistols_only
<0 / 1>
|
bot_show_nav | This is command, when enabled (set to 1), will show each bots navigation mesh. |
Examples, Generator & More | bot_show_nav
<0 / 1>
|
bot_show_occupy_time | This command brings up a display on your screen showing each area that can be first reached by either team. This is most of a map, so this command will cause low FPS for players using older and less powerful computers. |
Examples, Generator & More | bot_show_occupy_time
<0 / 1>
|
bug_submitter_override | This command is used to override bug submission settings. It's a developer tool, typically used for enabling or disabling automatic bug report submissions. |
Examples, Generator & More | bug_submitter_override
<0 / 1>
|
cam_collision | You can use this command to attempt to make the third person experience in CS:GO run smoother, activated with the command "thirdperson". When turned on, it can prevent your camera from coliding with walls around the map. |
Examples, Generator & More | cam_collision
<0 / 1>
|
cam_command | This command adjusts your in game camera view between first person (default) and third person. |
Examples, Generator & More | cam_command
<0 / 1 / 2>
|
cam_idealdelta | This command adjusts the speed that your camera attemps to fix any discrepancies between its angles when in third person mode. |
Examples, Generator & More | cam_idealdelta
<Camera speed>
|
cam_ideallag | This command controls how fast you can move your camera around when in third person mode. The default value is 4. |
Examples, Generator & More | cam_ideallag
<Camera speed>
|
cam_showangles | This command will enable a menu in the top right of your screen displaying the exact statistics for your camera angles when in third person. |
Examples, Generator & More | cam_showangles
<0 / 1>
|
cam_snapto | This command will snap your camera up its default position when in third person mode. |
Examples, Generator & More | cam_snapto
<0 / 1>
|
cash_player_damage_hostage | This command sets the money lost or earned for damaging a hostage. By default this deducts $30 from the player for each time the hostage is damaged, and can be set to deduct even more or to award the player. |
Examples, Generator & More | cash_player_damage_hostage
<Money Earned/Lost>
|
cash_player_get_killed | This command sets the money earned or lost for getting killed by an enemy. By default this is $0, but can be changed to either award the player or take money from them. |
Examples, Generator & More | cash_player_get_killed
<Money Earned/Lost>
|