Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
Command | Description | More | Syntax |
---|---|---|---|
nav_toggle_deselecting | nav_toggle_deselecting
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nav_toggle_in_selected_set | nav_toggle_in_selected_set
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nav_toggle_selected_set | nav_toggle_selected_set
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nav_toggle_selecting | nav_toggle_selecting
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nav_unmark | nav_unmark
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net_allow_multicast | This command sets whether or not multicast is enabled. Default is 1 (enabled). |
Examples, Generator & More | net_allow_multicast
<0 / 1>
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net_client_steamdatagram_enable_override | net_client_steamdatagram_enable_override
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net_public_adr | This command sets the public IP of the server (NAT/DHCP). |
Examples, Generator & More | net_public_adr
<IP Address>
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net_showudp | This command, if set to 1 (default 0), will enable the printing of information about UDP packets to the console. |
Examples, Generator & More | net_showudp
<0 / 1>
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net_showudp_remoteonly | This command, if set to 1 (default 0), will enable the printing of information about remote UDP packets to the console. |
Examples, Generator & More | net_showudp_remoteonly
<0 / 1>
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nextdemo | This command will make the next demo in your current demo sequence be played. |
Examples, Generator & More | nextdemo
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nextlevel | This command will make the server load/progress to the specified map at the end of the current game. In other words, this command sets the next map in the map cycle. |
Examples, Generator & More | nextlevel
<Map Code>
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nextmap_print_enabled | nextmap_print_enabled
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nextmode | nextmode
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option_duck_method | option_duck_method
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option_speed_method | option_speed_method
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particle_test_attach_attachment | particle_test_attach_attachment
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particle_test_attach_mode | particle_test_attach_mode
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particle_test_create | This command creates the specified particle system at the location where the player is currently looking, used for testing and development purposes. |
Examples, Generator & More | particle_test_create
<Particle System Name>
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particle_test_destroy | Destroys all particle systems matching the specified name. |
Examples, Generator & More | particle_test_destroy
<Particle Name>
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