CS2 Console Commands List

  • Page 96

Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
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Commands List

Command Description More
nav_toggle_deselecting
nav_toggle_deselecting
nav_toggle_in_selected_set
nav_toggle_in_selected_set
nav_toggle_selected_set
nav_toggle_selected_set
nav_toggle_selecting
nav_toggle_selecting
nav_unmark
nav_unmark
net_allow_multicast

This command sets whether or not multicast is enabled. Default is 1 (enabled).

Examples, Generator & More
net_allow_multicast <0 / 1>
net_client_steamdatagram_enable_override
net_client_steamdatagram_enable_override
net_public_adr

This command sets the public IP of the server (NAT/DHCP).

Examples, Generator & More
net_public_adr <IP Address>
net_showudp

This command, if set to 1 (default 0), will enable the printing of information about UDP packets to the console.

Examples, Generator & More
net_showudp <0 / 1>
net_showudp_remoteonly

This command, if set to 1 (default 0), will enable the printing of information about remote UDP packets to the console.

Examples, Generator & More
net_showudp_remoteonly <0 / 1>
nextdemo

This command will make the next demo in your current demo sequence be played.

Examples, Generator & More
nextdemo
nextlevel

This command will make the server load/progress to the specified map at the end of the current game. In other words, this command sets the next map in the map cycle.

Examples, Generator & More
nextlevel <Map Code>
nextmap_print_enabled
nextmap_print_enabled
nextmode
nextmode
option_duck_method
option_duck_method
option_speed_method
option_speed_method
particle_test_attach_attachment
particle_test_attach_attachment
particle_test_attach_mode
particle_test_attach_mode
particle_test_create

This command creates the specified particle system at the location where the player is currently looking, used for testing and development purposes.

Examples, Generator & More
particle_test_create <Particle System Name>
particle_test_destroy

Destroys all particle systems matching the specified name.

Examples, Generator & More
particle_test_destroy <Particle Name>