Radar Command List

Below is a searchable list of all radar console commands from Counter-Strike: Global Offensive. This category contains a full list of Counter-Strike 2 commands that influence your in game radar and minimap. Including console commands to increase how large it is on your screen, to choose how much of the map it shows and to show or hide it entirely.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help

Zoom/Scale Radar Command

To zoom in and out on the map that's displayed inside your radar, the cl_radar_scale command is used. Replace NUMBER with a number between 0 and 1 (e.g. 0.5) to change the scale of your radar:

cl_radar_scale NUMBER

To set your radar to the most distant zoom (see the most of the map), use this command:

cl_radar_scale 0

To make your radar as closely zoomed in as possible, use the following console command:

cl_radar_scale 1

You can change 0 and 1 to any number in between like 0.2 or 0.6 to adjust the scale to something you prefer.

Show or Hide Radar Command

To disable/hide the radar, type the following command into your console:

cl_drawhud_force_radar -1

To show the radar, type this command into your console:

cl_drawhud_force_radar 0
Ad

Commands List

cl_hud_radar_scale <Radar Scale>

This useful console command controls how much room in your HUD your radar takes up. You can choose to make it a smaller feature or larger than the default value.

Name Description
Radar Scale

A number between 0.8 and 1.3. The larger the value, the larger the radar will be. The default value for this command is 1.

Examples, Generator & More
cl_radar_always_centered <0 / 1>

This command decided whether or not your radar is always centered to your location. Turning this feature off can be useful, as when you're by the edge of the map less of the radar's space is taken up by empty space, meaning you can see your surroundings more clearly.

Name Description
0 / 1

Enter a 0 after this command to disable having your radar centered around you all the time. Enter a 1 after the command to return the radar to centering around you.

Examples, Generator & More
cl_radar_icon_scale_min <Icon Scale>

This console command changes how large your character dot appears on the radar.

Name Description
Icon Scale

Enter a value between 0.4 and 1 to set how big your character icon appears on the radar. This will be your lobby/character color if playing matchmaking. The default value for this command is 0.6.

Examples, Generator & More
cl_radar_rotate <0 / 1>

This command toggles whether or not your radar rotates as you rotate and look around with your camera. Some players find disabling this feature makes it easier to use the radar.

Name Description
0 / 1

Enter a 0 after this console command to prevent the radar from rotating as your character model rotates. Use a 1 after this command to have the radar rotate as you rotate (default).

Examples, Generator & More
cl_radar_scale <Radar Scale>

This command adjusts the scale of your radar, which affects how zoomed in or out the radar is. A lot of players use this command to zoom the radar out and have a complete view of the map.

Name Description
Radar Scale

A number between 0.25 and 1. The smaller the number, the more zoomed out the radar appears. The larger the number, the more zoomed in the radar appears. The default value for this command is 0.7.

Examples, Generator & More
cl_radar_square_with_scoreboard <0 / 1>

This command decided whether the radar is a square or a circle whenever you toggle the scoreboard open.

Name Description
0 / 1

Enter a 1 after this command to make the radar shape change to a square when you open the scoreboard. Enter a 0 to keep the radar a circle whenever you open the scoreboard. The default value is 1 (square).

Examples, Generator & More
drawradar

This command does not work since the introduction of Panorama. Previously, it would draw your radar on the screen when it was disabled. Use the cl_drawhud_force_radar -1 command to hide your radar and cl_drawhud_force_radar 1 command to show your radar.

Examples, Generator & More
radarvisdistance <Distance>

This command sets the distance at which an enemy will appear on your radar without your crosshair/view being on them. Default is 1000.

Name Description
Distance

The maximum distance at which someone can be for them to show on your radar without you having your crosshair over them.

Examples, Generator & More
radarvismaxdot <Value>

Note that this command sets the setting for the server (so players on the server have this setting), not your client specifically. This command sets how closely you must point at a player in order to see them beyond the maximum distance set with radarvisdistance. Default is .996.

Name Description
Value

The value for how closely you have to point at any enemy for them to show on your radar.

Examples, Generator & More
radarvismethod <0 / 1>

Note that this command sets the setting for the server (so players on the server have this setting), not your client specifically. This command sets which radar visibility method is used. If set to 0, the classic method will be used. Default is 1, which is the newer and more realistic method.

Name Description
0 / 1

Set to 0 to use classic radar visibility method. Set to 1 to use more realistic, newer radar visibility method (default).

Examples, Generator & More
radarvispow <Degree>

Note that this command sets the setting for the server (so players on the server have this setting), not your client specifically.The degree to which you can look away from an enemy and still see them as a red dot on the radar.

Name Description
Degree

The degree to which you can look away from a target and have them still appear on your radar (e.g. .4).

Examples, Generator & More