Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!


Commands List
| Command | Description | More | Syntax |
|---|---|---|---|
| snd_list | snd_list | ||
| snd_mainmenu_music_break_time_max | This command sets the max amount of time to pause from opening up the CS:GO menu to the music starting. | Examples, Generator & More | snd_mainmenu_music_break_time_max <Seconds> |
| snd_mainmenu_music_break_time_min | This command sets the minimum amount of time to pause from opening up the CS:GO menu to the music starting. | Examples, Generator & More | snd_mainmenu_music_break_time_min <Seconds> |
| snd_mapobjective_volume | snd_mapobjective_volume | ||
| snd_menumusic_volume | snd_menumusic_volume | ||
| snd_mixahead | snd_mixahead | ||
| snd_mixer_master_dsp | snd_mixer_master_dsp | ||
| snd_mixer_master_level | snd_mixer_master_level | ||
| snd_musicvolume | snd_musicvolume | ||
| snd_mute_losefocus | snd_mute_losefocus | ||
| snd_occlusion_bounces | snd_occlusion_bounces | ||
| snd_occlusion_rays | snd_occlusion_rays | ||
| snd_op_test_convar | snd_op_test_convar | ||
| snd_opvar_set_point_debug | This command is used to enable or disable the debugging of sound operator variables at a specific point in the game. It is mainly used by developers or to debug sound issues. | Examples, Generator & More | snd_opvar_set_point_debug <0 / 1> |
| snd_print_samplers | This command lists all available audio samplers that can be utilized within the game. It's a cheat command, meaning it can only be used if cheats are enabled on the server. | Examples, Generator & More | snd_print_samplers |
| snd_print_sequences | This command lists all available midi sequences in the game. Primarily used for debugging or customizing game sounds. | Examples, Generator & More | snd_print_sequences |
| snd_refdb | snd_refdb | ||
| snd_refdist | snd_refdist | ||
| snd_report_verbose_error | snd_report_verbose_error | ||
| snd_roundend_volume | snd_roundend_volume |