Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!

Commands List
Command | Description | More | Syntax |
---|---|---|---|
sv_ragdoll_lru_debug | This command is used for debugging purposes related to the Least Recently Used (LRU) mechanism of ragdoll entities in the game. |
Examples, Generator & More | sv_ragdoll_lru_debug
<0 / 1>
|
sv_record_item_time_data | sv_record_item_time_data
|
||
sv_regeneration_force_on | This command turns on regenerative health, if it is set to 1. Default is disabled (0). |
Examples, Generator & More | sv_regeneration_force_on
<0 / 1>
|
sv_region | This command sets the server's region (that shows in queries, etc) to the specified region. See argument information for regions. |
Examples, Generator & More | sv_region
<Region #>
|
sv_search_key | This command sets the search key for dedicated servers you search for when in a lobby. Only servers with keys that match this key will be returned from the search. Set to 0 to disable. |
Examples, Generator & More | sv_search_key
<Key>
|
sv_search_team_key | sv_search_team_key
|
||
sv_server_graphic1 | sv_server_graphic1
|
||
sv_server_graphic2 | sv_server_graphic2
|
||
sv_server_verify_blood_on_player | This command sets whether or not blood splatters should be verified with the server. Default is 1 (enabled). |
Examples, Generator & More | sv_server_verify_blood_on_player
<0 / 1>
|
sv_showbullethits | sv_showbullethits
|
||
sv_showimpacts | This command can be used to show bullet impacts. Bullet impacts are shown as colored squares at the location your bullets collided with something (e.g. a player, a wall). See argument information for help. |
Examples, Generator & More | sv_showimpacts
<0 / 1 / 2 / 3>
|
sv_showimpacts_penetration | This command, if enabled (1), shows extra information at the impact locations when sv_showimpacts is on. Default is disabled (0). |
Examples, Generator & More | sv_showimpacts_penetration
<0 / 1>
|
sv_showimpacts_time | This command sets the amount of time, in seconds, that bullet impact squares show for before they are removed. Default is 4 seconds. |
Examples, Generator & More | sv_showimpacts_time
<Seconds>
|
sv_show_ragdoll_playernames | When turned on, this command shows player names even when ragdolling. |
Examples, Generator & More | sv_show_ragdoll_playernames
<0 / 1>
|
sv_show_team_equipment_force_on | This command, when enabled, forces team equipment to show above player's nameplates in every game, unless it is prohibited by another setting. |
Examples, Generator & More | sv_show_team_equipment_force_on
<0 / 1>
|
sv_show_team_equipment_prohibit | sv_show_team_equipment_prohibit
|
||
sv_show_voip_indicator_for_enemies | sv_show_voip_indicator_for_enemies
|
||
sv_shutdown | This command will make the server shutdown after the current match (and any in queue) have ended. |
Examples, Generator & More | sv_shutdown
|
sv_skel_constraints_enable | This command enables or disables skeletal constraints in the game, which can affect physics and animation. |
Examples, Generator & More | sv_skel_constraints_enable
<0 / 1>
|
sv_skirmish_id | sv_skirmish_id
|