CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help

Commands List

sv_talk_enemy_living

sv_talk_enemy_living

sv_teamid_overhead

sv_teamid_overhead

sv_teamid_overhead_always_prohibit

sv_teamid_overhead_always_prohibit
sv_teamid_overhead_maxdist <0 / 1>

This console command is used to override the max distance teammate overhead displays will display until, showing them regardless of distance.

Name Description
0 / 1

Enter a 1 after this command to always see your teammate's nameplates, and a 0 to hide it when max distance is reached.

Examples, Generator & More

sv_teamid_overhead_maxdist_spec

sv_teamid_overhead_maxdist_spec

sv_timebetweenducks

sv_timebetweenducks

sv_turning_inaccuracy_angle_min

sv_turning_inaccuracy_angle_min

sv_turning_inaccuracy_decay

sv_turning_inaccuracy_decay

sv_turning_inaccuracy_enabled

sv_turning_inaccuracy_enabled

sv_unlockedchapters

sv_unlockedchapters

sv_usercmd_custom_random_seed

sv_usercmd_custom_random_seed
sv_versus_screen_scene_id <Scene ID>

This command sets the specific scene display on the versus screen in multiplayer games. It allows customization or changes to the versus screen that players see.

Name Description
Scene ID

The ID number of the scene to be used for the versus screen.

Examples, Generator & More
sv_visiblemaxplayers <Amount>

This command can be used to set a "maximum players" number that's visible to people in the server browser and server queries. This number is only for show, and the actual maximum number of players that can join is set by the "maxplayers" command.

Name Description
Amount

The maximum amount of players ("slots") that are shown to players in the server browser and in server queries for server lists.

Examples, Generator & More

sv_voicecodec

sv_voicecodec
sv_voiceenable <0 / 1>

This command sets whether or not voice is enabled on the server. Default is 1 (enabled).

Name Description
0 / 1

Set to 0 to disable voice communication entirely on the server. Set to 1 to enable voice communication on the server.

Examples, Generator & More

sv_voice_proximity

sv_voice_proximity
sv_vote_allow_in_warmup <0 / 1>

This command sets whether or not votes (e.g. vote to kick) are allowed during the warmup. Default is 0 (disabled).

Name Description
0 / 1

Set to 0 to disallow voting in warmup (default). Set to 1 to allow.

Examples, Generator & More
sv_vote_allow_spectators <0 / 1>

This command sets whether or not votes (e.g. vote for timeout) can be called or voted on by spectators. Default is 0 (disabled).

Name Description
0 / 1

Set to 0 to make it so that spectators can't call vote or vote in them. Set to 1 to allow spectators voting rights.

Examples, Generator & More
sv_vote_command_delay <Seconds>

This command sets the delay, in seconds, before the action resulting from a vote happens. If this is set to 2, a player would be kicked 2 seconds after the vote has reached a decision.

Name Description
Seconds

The amount of time, in seconds, to wait before issuing the action that results from a successful vote.

Examples, Generator & More

sv_vote_count_spectator_votes

sv_vote_count_spectator_votes