Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
This command sets the maximum number of ticks the client's clock is allowed to drift from the server's clock before it automatically corrects itself to match the server clock. It's primarily a cheat or debug command useful in development or testing scenarios.
Name | Description |
---|---|
Maximum Clock Drift Ticks |
The maximum number of ticks the client's clock can drift from the server's before being corrected. |
This command decides the duration in seconds over which the game should spread out retry attempts for peer-to-peer (P2P) network connections.
Name | Description |
---|---|
Seconds |
The time in seconds over which to distribute P2P connection retry attempts. |
This console command is what determines the ratio of the inner and outer lines when using the cl_crosshairstyle 2 command.
Name | Description |
---|---|
Ratio |
The ratio you want to use to determine how extreme the crosshair animation is (can only be used with cl_crosshairstyle 2, which causes your crosshair to open up when moving to convey that you'll be inaccurate if you shoot. Default value is 0.35, and you can set a ratio between 0.1-1. |
When using cl_crosshairstyle 2, this is the command that adjusts the transparency of the inner crosshair.
Name | Description |
---|---|
Alpha Value |
The value you want to use to dictate the transparency of the inner crosshair on cl_crosshairstyle 2. The default value is 1, and you can choose a value between 0 and 1. |
When using cl_crosshairstyle 2, this is the command that adjusts the transparency of the outer crosshair.
Name | Description |
---|---|
Alpha Value |
The value you want to use to dictate the transparency of the outer crosshair on cl_crosshairstyle 2. The default value is 0.5 and you can choose a value between 0.3 and 1. |
When using cl_crosshairstyle 2, this command sets how far apart the two crosshairs move apart when your character model moves.
Name | Description |
---|---|
Value |
The number to adjust how much the two crosshairs move away from each other. Default value is 7. |
Adjusts the size of the cursor by applying a scaling factor.
Name | Description |
---|---|
Scaling Factor |
The factor by which to scale the cursor size. |
When set to true, disables audio being silenced while the death cam fades out.
Name | Description |
---|---|
0 / 1 |
Enables or disables the feature. |
Adjusts the brightness of player halos, useful for enhancing visibility. This command is marked as a cheat and can only be used on servers where cheats are enabled.
Name | Description |
---|---|
Brightness Level |
The brightness level of the player halos, ranging from 0 to 1. |
This command adjusts the brightness of item glow effects at a distance, determining their visibility.
Name | Description |
---|---|
0 / 1 |
Sets the state of item glow effects at a distance. |
Adjusts the green component of the glow color for items that are far away.
Name | Description |
---|---|
Green component intensity |
The intensity value of the green component. Ranges from 0 to 1. |
This command adjusts the intensity of the red component in the glow effect for items that are far away.
Name | Description |
---|---|
Red intensity value |
The intensity of the red component in the glow effect for distant items. |
This command shows a graph in the HUD displaying the server receive margin, which indicates how early or late user commands are arriving at the server before they are executed.
Name | Description |
---|---|
0 / 1 |
The setting for displaying the server receive margin graph. |
This command is used to enable or disable hermite interpolation. When enabled, it smoothens the gameplay experience by interpolating between known data points for positions, vectors, etc., in the game world.
Name | Description |
---|---|
0 / 1 |
Enable or disable hermite interpolation. |
This command is used to control or adjust settings related to new user onboarding phases or tutorials. -1
typically disables the setting or reverts to default behavior.
Name | Description |
---|---|
0 / 1 |
Sets the user phase to a specific state. |
Determines whether player ragdolls can collide with each other when enabled.
Name | Description |
---|---|
0 / 1 |
Set to 0 to disable, 1 to enable ragdoll collision. |
This command configures the behavior to leave a ping when tapping the radial radio button and not selecting anything within the specified duration.
Name | Description |
---|---|
0 / 1 |
Determines whether pinging by tapping the radial radio button without selection is enabled or disabled. |
This command sets the amount of time the game client will wait before resending a connection attempt, should the previous one have failed.
Name | Description |
---|---|
Wait time |
The number of seconds you'd like the client to wait after encountering a failed connection attempt before trying to connect again. The default value for this command is 2 (seconds). You can enter a number between 1.5 and 20. |
This console command determines whether or not a player's clan tag shows up in your kill feed. By default this is turned on, but it can be turned off.
Name | Description |
---|---|
0 / 1 |
Use a 1 after this command to show clan tags of player's in the kill feed, and use a 0 to turn clan tags off in the feed. |
This command is used to show or hide the crosshair of the player currently being observed.
Name | Description |
---|---|
0 / 1 |
Determines whether the observer crosshair is shown or not. |