Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!

Commands List
Command | Description | More | Syntax |
---|---|---|---|
slot11 | This command switches your active slot (what you are holding in your hand) to slot 11. | Examples, Generator & More | slot11 |
slot2 | This command switches your active slot (what you are holding in your hand) to slot 2. | Examples, Generator & More | slot2 |
slot3 | This command switches your active slot (what you are holding in your hand) to slot 3. | Examples, Generator & More | slot3 |
slot4 | This command switches your active slot (what you are holding in your hand) to slot 4. | Examples, Generator & More | slot4 |
slot5 | This command switches your active slot (what you are holding in your hand) to slot 5. | Examples, Generator & More | slot5 |
slot6 | This command switches your active slot (what you are holding in your hand) to slot 6. | Examples, Generator & More | slot6 |
slot7 | This command switches your active slot (what you are holding in your hand) to slot 7. | Examples, Generator & More | slot7 |
slot8 | This command switches your active slot (what you are holding in your hand) to slot 8. | Examples, Generator & More | slot8 |
slot9 | This command switches your active slot (what you are holding in your hand) to slot 9. | Examples, Generator & More | slot9 |
snd_print_activetracks | This command is used to list all the active audio tracks currently playing in the game. | Examples, Generator & More | snd_print_activetracks |
snd_print_arrangements | Lists all available sequence arrangements for sounds. This command is primarily used for debugging and is flagged as a cheat, meaning it is restricted to use in non-competitive settings or where cheat commands are enabled. | Examples, Generator & More | snd_print_arrangements |
snd_set_physics_surface_properties | This cheat command allows the user to set physics surface properties for materials. | Examples, Generator & More | snd_set_physics_surface_properties |
snd_sos_ingame_debug | This command enables or disables the in-game debug mode for sound operations system (SOS), allowing for detailed debugging information about the game's sound system. | Examples, Generator & More | snd_sos_ingame_debug <0 / 1> |
snd_sound_areas_debug | Enables or disables the debugging of sound areas in the game, allowing developers to visually inspect how sound travels and propagates in different areas. | Examples, Generator & More | snd_sound_areas_debug <0 / 1> |
snd_sound_areas_debug_interval | This command sets the interval in seconds for debugging sound areas. It's useful for developers or creators who are tuning the spatial audio or investigating sound issues in maps. | Examples, Generator & More | snd_sound_areas_debug_interval <Interval> |
snd_soundmixer_setmixlayer_amount | Sets the mix amount for the specified sound mix layer. This command adjusts how sounds are mixed in the game. | Examples, Generator & More | snd_soundmixer_setmixlayer_amount <Layer name><Amount> |
snd_spatialize_lerp | Determines the linear interpolation value for sound spatialization. | Examples, Generator & More | snd_spatialize_lerp <0 / 1> |
snd_steamaudio_enable_pathing | Enables or disables the pathing feature in Steam Audio for audio processing, improving the spatial accuracy of sounds. | Examples, Generator & More | snd_steamaudio_enable_pathing <0 / 1> |
snd_steamaudio_enable_perspective_correction | Enable perspective correction for 3D audio. | Examples, Generator & More | snd_steamaudio_enable_perspective_correction <0 / 1> |
snd_steamaudio_enable_reverb | This command is used to enable or disable the Steam Audio Reverb processor, which affects the game's audio reverb properties. | Examples, Generator & More | snd_steamaudio_enable_reverb <0 / 1> |