Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
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Commands List
Command | Description | More | Syntax |
---|---|---|---|
cl_weapon_debug_show_accuracy | This command, if enabled, will draw a circle on your screen that represents the accuracy (or "effective range") of your next shot you fire. |
Examples, Generator & More | cl_weapon_debug_show_accuracy
<0 / 1>
|
cl_weapon_debug_show_accuracy_duration | This command sets the amount of time, in seconds, that the circles drawn by cl_weapon_debug_show_accuracy show for. Default is 10 seconds. |
Examples, Generator & More | cl_weapon_debug_show_accuracy_duration
<Seconds>
|
condump | This command is used to dump all of the text currently in the console to a text file. The first time you do this the file will be called condump000.txt, the second time condump001.txt and so on. |
Examples, Generator & More | condump
|
con_enable | This is the command used to toggle whether or not you can access the developer console. |
Examples, Generator & More | con_enable
<0 / 1>
|
connect | This console command allows you to easily connect to other CS:GO servers if you know the server's IP address. |
Examples, Generator & More | connect
<IP>
|
connect_hltv | This command is used to connect to a remote HLTV (Half-Life Television) server, typically for watching live or recorded matches through the game's spectator system. |
Examples, Generator & More | connect_hltv
<Server IP>
|
contributionscore_assist | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for getting an assist. |
Examples, Generator & More | contributionscore_assist
<Amount>
|
contributionscore_bomb_defuse_major | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives when they defuse the bomb with at least one enemy still alive. |
Examples, Generator & More | contributionscore_bomb_defuse_major
<Amount>
|
contributionscore_bomb_defuse_minor | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for defusing the bomb with no enemies still alive. |
Examples, Generator & More | contributionscore_bomb_defuse_minor
<Amount>
|
contributionscore_bomb_exploded | This command sets the amount of contribution score ("score" in leaderboard/TAB) the players on the terrorist team receive if still alive at the end of the round when the bomb explodes. The player who planted the bomb will always receive this contribution score, regardless of whether they are alive or not. |
Examples, Generator & More | contributionscore_bomb_exploded
<Amount>
|
contributionscore_bomb_planted | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for planting the bomb. |
Examples, Generator & More | contributionscore_bomb_planted
<Amount>
|
contributionscore_cash_bundle | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone). |
Examples, Generator & More | contributionscore_cash_bundle
<Amount>
|
contributionscore_crate_break | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for breaking an item crate (Danger Zone). |
Examples, Generator & More | contributionscore_crate_break
<Amount>
|
contributionscore_hostage_kill | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for killing a hostage. As this is a negative action, usually this is set to a negative amount, which subtracts contribution score. |
Examples, Generator & More | contributionscore_hostage_kill
<Amount>
|
contributionscore_hostage_rescue_major | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for rescuing a hostage. |
Examples, Generator & More | contributionscore_hostage_rescue_major
<Amount>
|
contributionscore_hostage_rescue_minor | This command sets the amount of contribution score ("score" in leaderboard/TAB) alive counter-terrorist players receive when a hostage is rescued. |
Examples, Generator & More | contributionscore_hostage_rescue_minor
<Amount>
|
contributionscore_kill | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives when they kill a non-friendly player. |
Examples, Generator & More | contributionscore_kill
<Amount>
|
contributionscore_kill_factor | By default this command is disabled (0). This command sets the percentage of a player's contribution score ("score" in leaderboard/TAB) a player receives when they kill them. If this was set to 10, you would receive 10% of a player's contribution score when you kill them (e.g. 10 if the player you killed had 100 contribution score). |
Examples, Generator & More | contributionscore_kill_factor
<Amount>
|
contributionscore_objective_kill | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives |
Examples, Generator & More | contributionscore_objective_kill
<Amount>
|
contributionscore_suicide | This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives when they kill themselves (e.g. from their own grenade). |
Examples, Generator & More | contributionscore_suicide
<Amount>
|