CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help
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Commands List

Command Description More
fog_end

This command will set the "end" of the fog in relation to your player. Higher numbers will make the fog more distant. -1 will set to default. Fog will be shown in the distance between fog_start's value and this value.

Examples, Generator & More
fog_end <Distance>
fog_endskybox

This command will set how far you can see into the sky before fog appears.

Examples, Generator & More
fog_endskybox <Distance>
fog_hdrcolorscale

This command sets the fog's HDR color scale. Specify a decimal value between 0 and 1.

Examples, Generator & More
fog_hdrcolorscale <Scale>
fog_hdrcolorscaleskybox

This command sets the fog's skybox HDR color scale. Specify a decimal value between 0 and 1.

Examples, Generator & More
fog_hdrcolorscaleskybox <Scale>
fog_maxdensity

This command sets the maximum density of the fog, given as a decimal percentage. 0.5 would be 50% transparency, 1 would be completely opaque.

Examples, Generator & More
fog_maxdensity <Density>
fog_maxdensityskybox

This command sets the maximum density of the fog, given as a decimal percentage. 0.5 would be 50% transparency, 1 would be completely opaque.

Examples, Generator & More
fog_maxdensityskybox <Density>
fog_override

This command will allow you to override the fog settings of the map if set to 1. Default is 0 (meaning you will by default use the map's fog settings).

Examples, Generator & More
fog_override <0 / 1>
fog_start

This command sets the distance from the player at which the fog will start being rendered.

Examples, Generator & More
fog_start <Distance>
fog_startskybox

This command sets the distance from the player at which the skybox fog will start.

Examples, Generator & More
fog_startskybox <Distance>
fov_cs_debug

This command will set your field of view (FOV) to the specified value, provided sv_cheats is set to 1. Unlike the viewmodel_fov command, this command does not have any limits, allowing you to set your FOV to any value you desire.

Examples, Generator & More
fov_cs_debug <FOV>
fps_max

This command will set the maximum frames-per-second (FPS) that will be rendered by your client. Your FPS will be capped at this number. Set this to 0 to disable the FPS cap.

Examples, Generator & More
fps_max <FPS Cap>
fs_report_sync_opens

This command sets when the game should report the opening of files/syncs. See argument help for information.

Examples, Generator & More
fs_report_sync_opens <0 / 1 / 2>
fs_spew_readfieldlist

This command is used to output a list of read fields that exceed a specified threshold in terms of data size. It's primarily used for debugging and optimization purposes.

Examples, Generator & More
fs_spew_readfieldlist <Threshold Bytes>
func_break_max_pieces
func_break_max_pieces
game_alias

Allows the configuration of game type and mode based on predefined game aliases, like 'deathmatch'. Useful for quickly setting up games with specific settings.

Examples, Generator & More
game_alias <cmd>
gameinstructor_dump_open_lessons

This command will print a list of all lessons that are currently open (in use) by the game instructor.

Examples, Generator & More
gameinstructor_dump_open_lessons
gameinstructor_enable

This command can be used to enable and disable the game instructor. Default is 1, which is enabled.

Examples, Generator & More
gameinstructor_enable <0 / 1>
gameinstructor_find_errors

This command will make the game instructor run every scripted command and alert you if there are any errors, if set to 1. Default is 0.

Examples, Generator & More
gameinstructor_find_errors <0 / 1>
gameinstructor_verbose

This command can be used to change the level of debug messages for the game instructor. See argument information for help.

Examples, Generator & More
gameinstructor_verbose <0 / 1 / 2>
gameinstructor_verbose_lesson

This command will print debug information for the lesson with the specified name.

Examples, Generator & More
gameinstructor_verbose_lesson <Lesson Name>