CS2 Console Commands List

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Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

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Commands List

Command Description More
execifexists

This command will execute the specified script file, if it exists. This prevents errors that occur with the exec command when the specified exec file does not exist.

Examples, Generator & More
execifexists <File Name>
explode

This command will kill your player, but with explosive damage, as opposed to normal damage.

Examples, Generator & More
explode
explodevector

This command will kill a player by applying an explosive force, relative to the player's location and the specfied X, Y and Z coordinates.

Examples, Generator & More
explodevector <Player Name><X><Y><Z>
fadein

This command will fade your client in. You can optionally specify a duration (seconds) and an RGB value for the color of the screen it fades in from.

Examples, Generator & More
fadein <Duration><R G B>
fadeout

This command will fade your client out. You can optionally specify a duration (seconds) and an RGB value for the color of the screen it fades out to.

Examples, Generator & More
fadeout <Duration><R G B>
ff_damage_bullet_penetration

This command sets the multiplier for bullet penetration in friendly fire. Default is 0. If set to the maximum value (1), bullets will have no penetration power.

Examples, Generator & More
ff_damage_bullet_penetration
ff_damage_reduction_bullets

This command sets the multiplier for bullet damage made to friendly teammates. The amount of normal damage is multiplied by this number. So if you set this to 0.5 and your bullet would've done 20 damage, it'd be 20 * 0.5, which would mean only 10 damage is done in friendly fire. Setting this to 0 would mean bullets do 0 damage to friendly teammates. Note that this command only has an effect when friendly fire is enabled.

Examples, Generator & More
ff_damage_reduction_bullets <Multiplier>
ff_damage_reduction_grenade

This command sets the multiplier for grenade damage from friendly fire. If set to 1, damage would be the same, if set to 0, there would be no damage from grenades thrown by teammates. Note that this command only has an effect when friendly fire is enabled.

Examples, Generator & More
ff_damage_reduction_grenade <Multiplier>
ff_damage_reduction_grenade_self

This command sets the multiplier for grenade damage from grenades thrown by yourself. Note that this command only has an effect when friendly fire is enabled.

Examples, Generator & More
ff_damage_reduction_grenade_self <Multiplier>
ff_damage_reduction_other

This command sets the multiplier for friendly fire damage made to teammates from things that aren't bullets and grenades. Note that this command only has an effect when friendly fire is enabled.

Examples, Generator & More
ff_damage_reduction_other <Multiplier>
find

This command will list all commands that contain the specified text in either their name or description.

Examples, Generator & More
find <Search Text>
findflags

This command will list commands that have the specified flag.

Examples, Generator & More
findflags <Flag>
firetarget

This command will fire your target (the entity under your crosshair).

Examples, Generator & More
firetarget
firstperson

This command will enable first person mode (provided you are not already in first person mode).

Examples, Generator & More
firstperson
fish_debug

This command will show debug information for fish if set to 1. The default value is 0 (disabled).

Examples, Generator & More
fish_debug <0 / 1>
fish_dormant

This command will disable all fish behaviour if set to 1 (i.e. making them dormant). By default, this setting is set to 0 (fish are not dormant).

Examples, Generator & More
fish_dormant <0 / 1>
fog_color

This command sets the color of fog, if enabled. The value provided should be an RGB value (separated by spaces).

Examples, Generator & More
fog_color <R><G><B>
fog_colorskybox

This command sets the color of the fog skybox, if fog is enabled. An RGB value separated with spaces should be provided.

Examples, Generator & More
fog_colorskybox <R><G><B>
fog_enable

This command enables fog if set to 1. Note that you will need to set fog_override to 1 if your map's settings disable fog.

Examples, Generator & More
fog_enable <0 / 1>
fog_enableskybox

This command will enable (1, default) whether or not fog should be applied to the skybox.

Examples, Generator & More
fog_enableskybox <0 / 1>