Enable the developer console:
Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".
Press ` or ~ on your keyboard.
Enter a command and hit ENTER on your keyboard to run it!
Commands List
Command | Description | More | Syntax |
---|---|---|---|
hostage_debug | This command can be used to enable hostage AI debug information. Default is 0 (disabled). |
Examples, Generator & More | hostage_debug
<0 / 1>
|
hostage_is_silent | This command, if set to 1, will make hostages silent. They won't make any noises and/or code driven response rules lines. |
Examples, Generator & More | hostage_is_silent
<0 / 1>
|
hostfile | This command can be used to set the hosts file (default is hosts.txt). If no argument is specified, this command will print to console the name of the hosts file the server is currently using. |
Examples, Generator & More | hostfile
<File Name>
|
host_framerate | This command will change the "frame rate" of the host (server). Lower numbers will mean time passes faster, higher numbers will mean time passes slower. Set to 0 to disable. |
Examples, Generator & More | host_framerate
<Framerate>
|
hostip | This command can be used to assign the server an IP to run on. If not, the IP 0.0.0.0 (bind to all available) will be used. |
Examples, Generator & More | hostip
<IP><hostip 0.0.0.0><hostip localhost>
|
hostname | The hostname for the server to use (this is your server domain). |
Examples, Generator & More | hostname
<Hostname><hostname mycsgoserver.com>
|
hostport | The port your server should run on. We recommend you keep this as default. You can run multiple servers on the same IP address if you change this port to a port that isn't in use. |
Examples, Generator & More | hostport
<Port>
|
host_timescale | This can be used to speed up and slow down the speed of time on the server. In otherwords, you can make things go in slow motion or speed the server up with this command. |
Examples, Generator & More | host_timescale
<Multiplier>
|
host_writeconfig | This command will save all of your server settings that you have set with host_ commands to your config.cfg, so that they apply even when the server restarts. |
Examples, Generator & More | host_writeconfig
<Config File>
|
hud_scaling | This command can be used to scale the size of the HUD. Scale must be be between 0.5 and 0.95. Default is 0.85. |
Examples, Generator & More | hud_scaling
<0.5 - 0.95>
|
hud_showtargetid | This command can enable or disable the red text with an enemy's that appears when you hover over an enemy. Default is enabled (1). |
Examples, Generator & More | hud_showtargetid
<0 / 1>
|
ik_debug_chain_to_filter_by | This command is used for debugging inverse kinematics (IK) chains. It allows users to filter by a specific IK chain for more focused debugging. |
Examples, Generator & More | ik_debug_chain_to_filter_by
<0 / 1>
|
ik_hinge_debug_bone_index | Sets the index of a bone to enable debug information for inverse kinematics (IK) related to hinged bones. |
Examples, Generator & More | ik_hinge_debug_bone_index
<Bone Index>
|
imgui_debug_entity | Displays an entity browser interface, focusing specifically on the entity identified by the command's argument. |
Examples, Generator & More | imgui_debug_entity
<Entity ID>
|
imgui_set_selection | This command is used to set the ImGui selection, primarily for debugging purposes within the game's interface development context. |
Examples, Generator & More | imgui_set_selection
<cmd>
|
imgui_set_status_text | This command sets the ImGui header status text. It's a developer tool used for modifying the interface display, particularly useful for debugging purposes. |
Examples, Generator & More | imgui_set_status_text
<Header Status Text>
|
impulse | This command has a set of pre-defined effects, the one that will be applied is determined by the impulse # you provide as an argument. For exmaple, impulse 101 gives you maximum money. See argument information for more help. |
Examples, Generator & More | impulse
<Impulse #>
|
incrementvar | This command will increment the specified convar by the specified amount. If the convar reaches the "max value" it will be set to "min value" and incremement from there. |
Examples, Generator & More | incrementvar
<Convar><Min><Max><Amount>
|
inferno_child_spawn_interval_multiplier | This command is used to influence the spawn intervals of molotv and incendiary grenades for each child. |
Examples, Generator & More | inferno_child_spawn_interval_multiplier
<Spawn Interval>
|
inferno_child_spawn_max_depth | This console command adjusts the max depth of the child spawn count in molotov and incendiary grenades. |
Examples, Generator & More | inferno_child_spawn_max_depth
<Depth>
|